Sekiro: Shadows Die Twice is a Success - Has Sold Almost 4 Million Copies Since Launch
Sekiro: Shadows Die Twice, the game that many to be considered Hidetaka Miyazaki’s punishing game yet, has been a commercial success since its release in March.
Thanks to a financial report by From Software’s parent company, Kadokawa Corporation, it was revealed that the action game sold 3.8 million copies since launch.
To get a better idea of its success - according to SuperData’s report via Gamesindustry.biz, Sekiro was able to sell 1.4M in March alone, beating Dark Souls 3’s March launch.
This is a big win for From Software since this is a new IP for the studio that provides a similar difficulty scale like their Dark Souls series. Sekiro does not have any form of multiplayer, no post-DLC plan and is crazy hard. It also doesn’t hold the player’s hand and yet it has found success in a world filled with online games, free-to-play MOBA’s, esports, and virtual reality.
We reviewed the game and even though Sekiro: Shadows Die twice makes you want to pull the hair out of your head, nothing beats the satisfaction of vanquishing a boss after countless deaths and progressing, making the struggle worth it.
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