Sekiro: Shadows Die Twice, the game that many to be considered Hidetaka Miyazaki’s punishing game yet, has been a commercial success since its release in March.
Thanks to a financial report by From Software’s parent company, Kadokawa Corporation, it was revealed that the action game sold 3.8 million copies since launch.
To get a better idea of its success - according to SuperData’s report via Gamesindustry.biz, Sekiro was able to sell 1.4M in March alone, beating Dark Souls 3’s March launch.
This is a big win for From Software since this is a new IP for the studio that provides a similar difficulty scale like their Dark Souls series. Sekiro does not have any form of multiplayer, no post-DLC plan and is crazy hard. It also doesn’t hold the player’s hand and yet it has found success in a world filled with online games, free-to-play MOBA’s, esports, and virtual reality.
We reviewed the game and even though Sekiro: Shadows Die twice makes you want to pull the hair out of your head, nothing beats the satisfaction of vanquishing a boss after countless deaths and progressing, making the struggle worth it.
Hidetaka Miyazaki’s next game will be Elden Ring, which is an action game in collaboration with Game of Thrones creator George R. R. Martin.