Skullgirls developer Lab Zero Games have announced that their upcoming action RPG, Indivisible, will not make its scheduled 2018 release and has been delayed to “the first half of 2019.”
"While we did everything we could to prevent this from happening,” reads the developer’s latest blog update, “the simple reality is that Indivisible ended up being a much larger project than we could have anticipated. This was not a decision we made lightly, nor did we make it alone. Needing more time to finish the game meant that we also needed more money."
"Fortunately, 505 Games has graciously funded the majority of the extension, and Lab Zero will be kicking in our Skullgirls royalties to cover the rest." The post goes on to note that a new lead level designer and lead writer has been hired to help make their new ship date and assures fans that they have not cut down on the amount of content promised.
"Not only do we want to deliver the game we said we would, the game’s structure and story made it virtually impossible to cut levels or make other kinds of “easy” cuts to reduce the scope of the game."
Indivisible is a side-scrolling 2D platformer that turns into an action RPG during combat encounters, with each face button mapped to different members of your party. In that sense, it most resembles the 1999 cult classic PlayStation RPG, Valkyrie Profile. The game's world is inspired by various Eastern cultures and mystical philosophies.
Indivisible will be released on the PC, Xbox One, PlayStation 4 and Nintendo Switch should it meet it scheduled release period.
[Full disclosure: I am a backer of Indivisible having crowdfunded it on Indiegogo and will be receiving the game and the backer preview as part of my rewards]