The Last of Us concept art gives us an idea about the game

The Last of Us Concept Art Playstation Magazine posted some concept art of The Last of Us giving us an idea of the game's world. Naughty Dog revealed The Last of Us as their new project and a reveal trailer was shown during this year's VGA's. If you haven't checked it out, I highly suggest you take a look at it. This is the first set of concept art released by Naughty Dog, and from it we get an idea on what to expect from this Playstation 3 exclusive title.

The Last of Us Conecpt Art

This picture alone already hints the kind of gameplay it will have. Classified as a survival horror, you be sneaking around and taking cover in a 3rd person perspective. With this concept art and trailer, it looks like Joel and Ellie will be going against the disease that ruined their world other survivors also trying to make it through the day.

The Last of Us Concept Art

This page above  makes me think The Last of Us is Ellen Page(Juno, Whip It) meets I Am Legend with Naughty Dog directing. Will it's already confirmed that Ellen Page has nothing to do with the project, the character Ellie has a strong resemblance to the actress and is obviously their reference. Her personality is also similar.

The Last of Us Concept Art

Before the trailer was revealed in the VGA's and before we knew Naughty Dog is behind the game, people found a clue in Uncharted 3 that hinted that Uncharted creators are behind this new exclusive title. Other gamers also confirmed that this clue was not placed during a patch and was intentionally placed when the game was shipped.  Cool stuff. Check out the clue below.

The Last of Us is an exclusive title for the Playstation 3 and is said to be aiming for a Q4 2012 release or early 2013.

Currently Playing - DC Universe Online Free to Play, heck why not?

DC Universe Online Free to Play Back in March(I think) of 2011, a friend of mine convinced me to buy DC Universe Online for the PS3. I I brought the game home, updated the game(Which took literally a day) and off I go creating my first super hero mentored by Batman. I honestly loved the game but the fact that I needed to pay 15$ a month for it turned me off completely. Now it has gone free to play last month and finally bothered to give it another shot.

Even with having the disc, the update latest at least half of the day to download. Beats the whole day but still half of a day was used to get it up and running. Since I bought the physical copy, my account was instantly in the premium status. Since its free to play, free to play accounts and premium accounts have limitations. The legendary account, which is pretty much the people still playing monthly for it has no restrictions and get all DLC free. I'm obviously not going legendary and premium is pretty much the next best thing at least.

Why is there a money cap!?

Restrictions are a bitch since it affects how much inventory space, character slots, bank slots, and worse of all - the amount of cash you carry. Damn I can live with limited slots, but cash!? With my premium account, I pretty much get double the limit of free to play accounts plus auction slots which is cool. Problem is, I have a cash cap of $2,000, free to play have a $1,500 cap so thats a 500 cap difference. Of course, $15 a month junkies get no cap.

Thats just too damn much. All I can do with that money is buy pots(600 for 6 pots btw)and repair items. Worse part is, the money you earn when you reach your cap gets transferred to this bank where you can withdraw in-game money for like one dollar. That one dollar purchase gets you to withdraw 10,000 from your bank, assuming you have that much saved up. You even see the money saved in, its like its just staring at you every time you open your inventory screen.

To be honest though, I don't see a point in having that much money though since I can earn gear by going through instances or trading-in emblems for gear. Still, the fact that they chained how much I can earn was a bit too much in their part.  I' have a level 30(max level), I wanna feel rich.

That so far is the only bad thing about this free to play model to be honest, I'm still on my second day though so more issues will be surface. I've always enjoyed this game and it feels better with how alive the server is. Well thanks to it going free to play and only having 2 servers per platform, it better be full.

DC Universe Online Free to Play For a free to play game, its loads of fun

It's still is as fun as it was back when I tried it last march, but whats better is that there is no more of the worry that 15 bucks will go away on the next month to keep going. I have a maxed level character and decided to stop playing gearing him up because I had only 2 more weeks until I have to load up, where I had no intention of doing so. So Tier 2 content and raids is still unexplored territory for me so far. Currently leveling my Villain mentored by Lex Luthor, which is now at level 14, to experience the game with a live server. So far, its loads of fun. Especially on a pvp servers since you have a lot of hero players to fight against as you level. At the same time, instances and pvps are instant pops as you que which is amazing to see. When I tried it the first time it took almost 30 minutes to get into a group. Even at max level its a quick match up, which is what this game needs to keep it alive.

Sony Entertainment Online announced 1 million new players when it went free to play in November. That's honestly nothing since that's just the curious factor kicking in, and I'm sure they'd love to brag on how well the free to play model works. People know free gets people interested instantly, the real challenge is keeping them around.

I'm excited to fully gear my toon, I have the luxury to do so, and if this game feels worth the play in the next few weeks, might just get something out of the in-game store like the Green Lantern DLC or Flash DLC for different powers. For what the game was offering during the start for 15 bucks a month was not even close to being worth it, but with it now free to play, that's completely changes everything. It's looking good so far, but if things get boring, nothing is lost.

DC Universe Online is not even a year old yet and they already opted for the Free to Play model. maybe it was doing really bad? or maybe free to play is just as strong as subscribtion based? who knows. Should we bother DC Universe Online's new Free to Play model? heck why not? its free. If you don't like it then stop playing and delete, that's the beauty of it.

Here's a tip on how to steal in Skyrim

Elder Scrolls V: SkyrimLeveling your sneak in the new Elder Scrolls is actually pretty easy, but just in case you don't want to waste experience on it, here's a way to steal items successfully. Don't really know if I can call this a glitch. Regardless, its effective at the same time hilarious.

I've tried it myself and it works! Bethesda is aware of this method of stealing items in Skyrim but have no intentions right now in fixing it. Understandable since there's a lot more serious issues that need their attention.

Still waiting for Patch 1.3 before continuing with my second character, need that install to reduce loading times. The install issue was fixed in the 1.2 patch but gives us an even bigger problem of magic resistance not working, so I ignored the 1.2 patch and patiently waiting for the next one. Need a break from Skyrim anyways.

VGA 2011: The Last of Us Exclusive Debut Trailer

The Last of UsThe teased PS3 exclusive has finally been revealed. During this year's VGA's, a debut trailer made entirely of in-game footage reveals that Naughty Dog is behind this new exclusive. A new direction coming from this game developer is appreciated. Not only can you see the jaw dropping graphics pushing the PS3 to its limits, The Last of Us seems to have a story worth exploring.

You can see the Uncharted influence everywhere in this title. Naughty Dog found their sweet spot. Applying the same amount of quality and game development used in Uncharted to  another title is very exciting to see. Voice acting and character model movements is superb, but Isn't that kid have a strong resemblance of Ellen Page?

 

 

 

Rayman Origins out now, a full retail game?

Rayman OriginsRayman Origins is out but for some reason I always thought it was coming out as a downloadable game for PSN and Xbox Live. Never crossed my mind that Ubisoft went retail with a 2D Platformer. These games are rare, so if you're a fan of the genre(like myself) then you should consider this to keep these games alive.

I remember seeing the demo on Game Trailer's live streaming of this year's E3 and was underwhelmed because I thought it was another downloadable game worth 14.99. It being released as a full game got me curious. When I found out it was a full retail game, I started doing research on what else it offers. Tons of collectables, and I mean tons! Is it enough for a game to have its very own disc? For a platformer, yes, what else do you need really? As long as its challenging, easy to maneuver, and have incentive to replay stages, you're set.

Rayman Origins is getting positive reviews thanks to its beautiful art design, four player co-op feature, and solid controls. . You can never go wrong with platformers. Games such as Super Meat Boy, Outland, or even the classic Mario bros. are tons of fun and this should be no exception.

Sadly this might be ignored since it doesn't provide the Full Package(game having online) that every game developer provides nowadays. With a 2D Platformer priced as a full game, it's definitely a hard sell, but kudos for Ubisoft for taking on the risk.

Playing with a friend or family member in Rayman Origins seems to be the way to go, so if you want a casual game where anybody can join in on the fun, this will do. If ever I get this, I'm going to include my 5-year old nephew in on the fun to introduce him to 2D Platformer at its best.

Rayman Origins is out now for the Playstation 3, Xbox 360, and Wii.