Bigger doesn’t always mean better. For The Division 2, Ubisoft brings back the Dark Zone and will be divided into three locations, two-thirds smaller than its predecessor.
Its surprising to hear Ubisoft scale down when they’re recently the studio that delivered massive open world games such as Far Cry 5 or Assassin’s Creed: Odyssey. In one of the latest Division 2 trailers, focusing on multiplayer, we were given a shot of the game’s map, and the locations of all three Dark Zones.
The Dark Zone to the east is considered the biggest area, while the one to the south is the smallest which is built for more close quarters combat. They are also capping the number of players per lobby to 12, down by half compared to the first game.
By going down in scale, Ubisoft aims to make Dark Zones more engaging, compared to the ghost town found in the first game. More players meeting each other can result in possible team ups to beat a specific PVE content in the area, or have a higher chances of players going rogue - stripping others of their hard-earned loot by killing them, a feature that made Dark Zone appealing to many in the first place. Friendly fire will always be on, so you’ve have to watch your fire.
This is only a sliver of changes coming to the sequel of Ubisoft’s loot shooter. The Division 2 will be out on March 15, 2019 on PS4, Xbox One, and PC. Ubisoft will be skipping Steam for the PC version and the PC version will be available on