Star Wars: Squadrons Is Getting Free Post-launch Content After All

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EA and developer Motive Studios announced that there will be two free content updates coming to Star Wars: Squadrons. The first one arrives on November 25 while the second will launch sometime in December.

November Update

The November 25 update will be part of the planned Update 3.0 patch. The update, which also comes with a series of bug fixes and balancing changes, will include a new map called Fostar Haven, a location seen in the single-player campaign during the game’s prologue mission. The map will be available in Fleet Battles and Dogfight mode.

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The update will include new components to use on the ships currently available in the game.

Here’s Motive’s description on the new components:

”With this first update will come four new components. For Fighters and Bombers, you’ll be able to use the Boost Extension Kit, a component that, when used, gives your starfighter a full boost. It’ll then recharge over time and can be used again. This will help these starfighters be able to change the pace of the battle in a new way, such as by giving them the ability to change the tide of dogfights or to get out of engagements with flagships if used wisely.

Next, we’re giving Interceptors and Fighters a way to provide more assistance against capital ships and flagships (or, with a steady hand, against starfighters, too). They’ll be getting the Ion Rockets, not unlike the Barrage Rockets they currently have. These will be great for hit-and-run attacks to strip enemy shields. These rockets move at half the speed of standard rockets, but they can be used at the same time as other components, including their non-ion counterparts. Time them well for the best results.

Bombers and Fighters (the latter with half the ammo count) will also be receiving the Prototype Piercing Torpedoes, providing these two ships with a new tactic for taking on capital ships. Though these torpedoes do less overall damage than others of their class, they have the ability to bypass capital ship and flagship shields, making them very well-suited for striking enemy flagship subsystems before shields have been taken down.

And of course, we couldn’t forget the U-wing and TIE reaper. They’ll be getting a new way to support their allies when taking on enemy capital ships and flagships with the Anti-Material Rocket Turret. Though this turret doesn’t target enemy starfighters, it’s very well poised to take on flagship subsystems, capital ships, and even turrets and other deployables from enemy support ships.”

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The December update will be part of Update 4.0 and with it comes two new starfighters - the B-Wing (Classified as a bomber-class), and The Defender (classified as a fighter class). The update will also include Custom Matches, allowing players to create matches of up to 10-plkayers set in any of the available maps on either Dogfight or Fleet Battles game modes.

This has come as a surprise as EA have stated after release that there’s no plans to support Star Wars: Squadrons with post-launch content.

Apparently their stance have changed, most likely from the positive response by the community since it’s release last October.

Star Wars: Squadrons is available on PS4, Xbox One, and PC.


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