Capcom Still Has Nothing to Say About Mega Man
During the Q&A portion of Capcomβs latest shareholders meeting (as spotted by Nintendo Life), someone asked about the status of the Mega Man series. A fair question since Mega Man 11 launched way back in 2018, and weβve heard nothing since.
Mega Man on Limbo Once More
Capcomβs reply? Not exactly thrilling.
βThe Mega Man series is one of our most important IPs, and we are continuously considering ways to develop it further. However, we do not have any additional information we can share at this time.β
Thatβs now two annual meetings in a row where shareholders have brought up the Blue Bomber, and still, no concrete updates or even a tease to excite.
Itβs been seven years since Mega Man 11, nearly matching the eight-year gap between Mega Man 10 and 11. A remake? Another remaster? A new Mega Man Legends? At this point, anything would be welcome.
Thereβs clearly potential to bring the franchise back in meaningful ways. But maybe theyβre not all that confident with todayβs gaming landscape, which makes me wonder: what exactly is holding Capcom back?
Capcom insists Mega Man remains one of its key IPs, yet over the past few years, it sure doesnβt feel that way. For a 36-year-old franchise with over 38 million units sold to date, it deserves more than silence.
You can check out the full transcript of the stockholdersβ meeting here. There are a few interesting insights, like how Exoprimal was considered an experimental title, which their effort there for online play eventually contributed to the companyβs efforts in providing cross-play to Monster Hunter Wildsβ cross-play features.
The amount of effort seen here gives me hope for Capcomβs future attempts at reviving classic titles, as Onimusha: Way of the Sword, the latest title of the once dormant classic franchise, comes back in the best way possible as it very well might be my game of the year contender.