Respawn Monday #18: Onimusha: Way of the Sword is Game of the Year Material
20 hours into Onimusha: Way of the Sword, I’m seriously impressed by its combat, especially the satisfying detail behind its parry system. Some thoughts on Capcom’s latest for Respawn Monday #18.
Respawn Monday #17: Still Processing the Madness that is Control: Resonant
Control: Resonant had me slowing down to explore every corner of its strange version of Manhattan. After finishing the game at my own pace, here are some thoughts on Remedy's latest for Respawn Monday #17.
Control: Resonant Review-in-Progress: 30+ Hours of Weird Science
After more than 30 hours with Control: Resonant, Remedy’s strange open-world adventure continues to surprise me with its bizarre world, rewarding exploration, chaotic combat, and weird science. This is a review-in-progress because I don't want to rush the game just to meet the embargo.
Ubisoft Philippines: A Studio Ready for Bigger Things
Ubisoft Philippines has come a long way since it was established 10 years ago. From humble beginnings to now being equipped with a capable team of developers, the studio tour I participated in showed where they are a decade later, and how their efforts resulted in what we see in certain parts of Assassin’s Creed: Black Flag Resynced.
Respawn Monday #16: Jean Fart Gas and Onimusha Goodness
This week’s Respawn Monday looks at the bizarre Marvel’s Wolverine “fart gas” debate and why Onimusha: Way of the Sword’s parry system is so satisfying.
Respawn Monday #15: The Blood of Dawnwalker Movement Bug and How Time Works
The Blood of Dawnwalker’s 30-day time system adds pressure to every quest and decision, while a frustrating movement bug continues to bother me.
Respawn Monday #14: Call of Duty Modern Warfare 4 Beta and My Return to Rainbow Six Siege
This week on Respawn Monday, I spent five hours with the Call of Duty: Modern Warfare 4 beta before returning to Rainbow Six Siege after three years away.Call of Duty Modern Warfare 4 Beta and My Return to Rainbow Six Siege
Respawn Monday #13: A Kingdom Come Deliverance: 2 Long Weekend
I spent my long weekend playing Kingdom Come: Deliverance 2, getting lost in its immersive open world, quests, and surprisingly relaxing RPG systems.
Respawn Monday #12: Why Beast of Reincarnation Felt Rough at the Start
My first 10 hours with Beast of Reincarnation have been rough. Here's why Game Freak's new action RPG struggled to keep me invested at the start.
Street Fighter 6's Yasmine Launch Event Showed the Best of the Fighting Game Community
Capcom's Street Fighter 6 Yasmine Celebration Cup Manila reminded me why the Philippine fighting game community remains one of the most passionate in gaming.
Respawn Monday #11: Marvel Tokon: Fighting Souls, Street Fighter 6 Week
Diving back into Street Fighter 6 to learn Yasmine and first impressions of Marvel Tokon: Fighting Souls in this week's Respawn Monday.
Respawn Monday #10: Mistfall Hunter is an Extraction Soulslike Gem
A week deep into Mistfall Hunter on PC Game Pass: how it fixes what Dark and Darker got wrong, and the free-to-play systems hiding in a $25 game.