Respawn Monday #24: World of Warcraft Forever Is Bringing Old Friends Back Together
World of Warcraft Forever brought me back to Azeroth after more than a decade, reconnecting me with old friends and reminding me why WoW is special.
Respawn Monday #23: Enshrouded Continues to Impress
Over 40 hours into Enshrouded, and there's still plenty to discover. From building our own village to conquering dungeons with a friend, this survival RPG continues to impress.
The Unbearable Wait for The Legend of Zelda: Ocarina of Time Remake
The Legend of Zelda: Ocarina of Time deserves a modern remake, and we know the obvious changes like free camera control and finally having a jump button, but how much should Nintendo change? From dungeon design to new features and returning challenges, there's plenty to consider as we await the return of this N64 classic.
Respawn Monday #22: Dungeon Crawling in Enshrouded
Dragon’s Dogma 2 continues to dominate my free time, but Enshrouded has become a fun co-op distraction. Its action RPG combat, flexible character builds, challenging dungeons, and deep base-building system are slowly making it one of my favorite games in the genre.
Respawn Monday #21: Dragon’s Dogma 2 is a Much Better Game Even Without Dark Arisen
Returning to Dragon’s Dogma 2 in 2026 has changed my opinion of Capcom’s action RPG. Better fast travel and thrilling combat make the base game a much better experience, even before diving into Dark Arisen.
The New Street Fighter Movie Did Everything Right
The new live-action Street Fighter movie gets the franchise right with incredible fight choreography, 2D animated sequences, and references that longtime fans will appreciate.
Respawn Monday #20: Dragon’s Dogma is Feeling Good in 2026
Dragon's Dogma 2 feels better in 2026. After 10 hours back in Capcom's action RPG, I'm enjoying its improved fast travel, smoother performance, and challenging new dungeons in the Dark Arisen expansion.
Marathon October 2026 Refresh - Promising, But Still Lacking
Bungie's October 2026 refresh gives Marathon's economy a much-needed reset, but the extraction shooter still has major problems that hold it back.
Respawn Monday #19: RuneScape Dragonwilds isn’t Blowing Me Away
I’ve spent over 10 hours with RuneScape: Dragonwilds, taking on its survival challenges alone on Hard mode. It’s a fun game, but its slow progression has me wondering if it can keep me hooked.
Respawn Monday #18: Onimusha: Way of the Sword is Game of the Year Material
20 hours into Onimusha: Way of the Sword, I’m seriously impressed by its combat, especially the satisfying detail behind its parry system. Some thoughts on Capcom’s latest for Respawn Monday #18.
Respawn Monday #17: Still Processing the Madness that is Control: Resonant
Control: Resonant had me slowing down to explore every corner of its strange version of Manhattan. After finishing the game at my own pace, here are some thoughts on Remedy's latest for Respawn Monday #17.
Control: Resonant Review-in-Progress: 30+ Hours of Weird Science
After more than 30 hours with Control: Resonant, Remedy’s strange open-world adventure continues to surprise me with its bizarre world, rewarding exploration, chaotic combat, and weird science. This is a review-in-progress because I don't want to rush the game just to meet the embargo.