Minecraft Guys Working On A New Game

Mojang, developer of the indie hit Minecraft, is working on a new game called Scrolls. A digital card game / board game mash-up announced by Markus 'Notch' Persson at GDC 2011.

Scrolls is set to be a collectible card game with board game-esque element. Players will build decks of 'scrolls' and use spells and summons to battle against their opponents.

Jakob Porser is the lead designer and Penny Arcade's Jerry Holkins is working with Mojang on developing the story. The available cards will change constantly as new packs are released, and players will be required to adapt with the changes and build new decks accordingly.

The playing area will resemble a chess board, with a grid laid out on which to implement your scrolls. The object of the game is to attack your opponent, and bring his or her health down to zero.

Scrolls can be used to attack or defend -- however, they are dispensable in action, as destroying your opponent's units will not directly harm your opponent. Hence, the idea is to break through his or her line of defense and attack their "king," in terms of chess.

Players will shuffle their decks at the beginning of each game, and so will have no idea what order the cards will come out in. At the start of each turn, one new scroll is lifted from the deck and placed in your hand, ready for use on the battlefield.

A single-player campaign will be included, allowing players the opportunity to build up their decks and learn the ins and outs of the game.

However, the main focus will be on the online multiplayer aspects. Players will battle one on one against each other, with both friendly and ranked matches available.

Mojang are hoping to hold huge online world championships for the game, and are currently looking for a big sponsor for the league.

Other than battling, players will also be able to visit the online auction house, where they can buy or sell cards to and from other players.

Apparently Jakob Porser and Minecraft creator Markus Persson had already brainstormed the idea of Scolls five year ago.

A private alpha build is planned, and will be made available later this year. The opportunity to join the alpha will be offered to a number of people who bought the original Minecraft alpha. An open beta is then planned. Neither the alpha or beta builds will cost money, and will instead help the Mojang team to balance the cards and determine how the online play will work. Only the multiplayer elements will be available in these builds.

Scrolls Official Site Source: Gamasutra, DTOID

There's actually going to be a Risen 2?!

It's not a bad thing that there's going to be a second, it's actually a good thing. Risen is an Open world RPG that was released in 2009 for the PC and Xbox 360 and received decent reviews from metacritics.I played it myself  and needed an RPG fix at the time. Dragon Age: Origins was still a month away and i was needed a filler to keep me busy while waiting. I wasn't expecting anything from this game but it surprised me just like how Two Worlds 2 did. It's a pretty decent RPG with minor flaws that didn't break the experience.

Risen 2 is being developed by Piranha Bytes and confirmed that it will be out on Xbox 360, PC and Playstation 3. Risen 2: Dark Waters is set several years after the end of Risen. Titans have devastated the world and pushed humanity to the brink of existence. Creatures have emerged from the sea and stopped poor boats from doing their business. You, the hero, must set out to stop the chaos.

Player choices will have an impact on progression and will unlock certain paths and will also affect certain features and additional skills your character can learn. There will also be an interactive environment and a full day/night-cycle affecting countless aspects of the game world.

Quite promising. They have no definite date but Risen 2: Dark Waters is aiming for a 2011 release on Playstation 3, Xbox 360, and PC.

[Source: Eurogamer]

Risen 2: Dark Waters pictures

Gears of War 3 beta dates announced

Gears of War fans, the beta is coming and you have some unlocking to do when the beta kicks off on April 18. Flaming weapons anyone?

Excited? well mark your calendars to April 18 if you're a proud owner of Bulletstorm's "epic edition". The epic edition only gives a 1 week head start. People who pre-ordered Gears of War 3 at gamestop in either standard, epic or limited editions can join the beta on April 25. Beta ends on may 15.

During the beta you get to unlock special weapons to be carried over to your gamer profile to be used on the final game. Here's what you can unlock during the beta:

Beta Tester Medal - Complete one match in the beta to unlock the Beta Tester medal, which will carry over to your gamer profile in the final game. The Beta Tester title will be featured in the "Gears 3" multiplayer lobby as well.

Thrashball Cole - Complete 50 matches in any game type to unlock the Thrashball Cole character variant in the beta. Once unlocked, complete 10 matches as Thrashball Cole during the beta and the character will carry over to your gamer profile in the final game.

Gold-Plated Retro Lancer - Show your ultimate "Gears of War" fandom by unlocking the Gold-Plated Retro Lancer. Complete 90 matches in any game type to unlock it for the beta, and score 100 kills with it once unlocked to carry the exclusive weapon skin over to your gamer profile in the final game.

Flaming Hammerburst - Complete one match by Sunday, April 24 and unlock this weapon variant.

Flaming Lancer - Complete one match during the week of April 25 and unlock this weapon variant.

Flaming Sawed-Off Shotgun - Complete one match during the week of May 2 to unlock this weapon variant.

Flaming Gnasher Shotgun - Complete one match during the week of May 9 to unlock this weapon variant.Gears of War 3 comes to the Xbox 360 on September 20.

Quite the nice incentive to help in the beta. Won't it be awesome if every beta you join in the future gives you a chance to unlock something special that can be carried over to the final game?

[Source:Kotaku]

The Legend of Zelda: Skyward Sword Official GDC Trailer

"GTFO of my property!" "But I have to save the world"

Here we have the latest trailer of The Legend of Zelda: Skyward Sword from this year's Game Developers Conference. It shows the precision sword control that the game has since it will be using the Wii Motionplus. As well as what looks to be parts of the actual dungeons that will be in the game.

Coming off of Twilight Princess' darker art style, Skyward Sword might look weird at first glance since it went with the opposite with bright colors. But the graphics do look very impressive and I believe the use of Motionplus for 1:1 sword movement will prove to have a more immersive experience.

[youtube http://www.youtube.com/watch?v=uKUn5ESdK4s&w=640&h=390]

My Impressions of SD Gundam G Generation World

I gotta say, I am loving this game. Though I'm not geeking out and playing as much as I did with G Generation Wars on my PS2, I am liking this game a lot more. Everything is more stream lined, design choices in battle animations make it quicker without sacrificing the enjoyment of watching your favorite Gundam hack away at a helpless grunt suit with its amazing animation.

"GTFO!" - Banagher Links

Since they went with putting the game on the PSP instead of the PS2 I thought there would be load issues or frame rate drops. Though the frame rate drops are present when shit is exploding everywhere with a fiery background, light flashing and beam saber flailing, and the pilots appearing on-screen screaming something in Japanese. It is nowhere near game breaking or annoying. Selecting missions has been simplified which is good, especially for newer players who are unfamiliar with the game.The roster is still very impressive. From the first Gundam all the way to Unicorn, fans new and old can choose from hundreds of mobile suits from the Gundam multiverse.

"Can you name all the characters on screen?"

Most aspects of the game are still the same as G Gen Wars and I have no problems with that since G Gen Wars was my favorite up until World came out. It's sad that this series may never get a US release and unless you can read Japanese, there will always be a language barrier even though the game is very playable.

"Stop fighting! *piw piw piw*" - Kira Yamato

Maybe my favorite aspect about this game is it being on the PSP, aside from being region free it's the portability that makes me enjoy this game more than G Gen Wars. I find that strategy games that can drag out are better portable. Sitting on your ass for hours doing one mission can be a pain no matter how good the game is. But it being portable, you can do missions or a long mission in short bursts of play straight since its easier to pull out your PSP from your pocket or bag as opposed to setting up your console, turning on the tv, hoping no one else is using the tv, making sure your chair / couch is in the perfect spot, etc.

"I am Ryomou Shimei!... wait"

I've been a fan of Super Robot Wars games since the versions where there was very little animation (like a gun appearing on top of their hand and shooting one shot). Played through a lot of other strategy and tactics games too. With this being a SRW style game and it having lots and lots of Gundams in it just adds to my already huge interest in it.

"Fear the shield"

The point is though I am not playing it as much as I thought I would I am still enjoying this game very much and still nerd out when I see my favorite Gundam unleashing an exaggerated overkill attack. If you are a Gundam fan, a fan of strategy games, or even mildly interested (which you probably are since you're reached this far in the post) and own a PSP or Wii, get this game.

"Justice fiiiiight! The brave legeeeend!"

[youtube http://www.youtube.com/watch?v=e8nTOzNUoC0&w=640&h=390]