Halloween Special (2012) - Silent Hill 3

Silent Hill 3 We don't really celebrate halloween here in the Philippines but we do know that it's the perfect time to watch scary movies and a perfect excuse to play some scary video games.

Me and my cousin started a game of Silent Hill 3 last year and never really got back to it. We streamed it but with a 0.7mb upload speed then you'd know how a very dark video game would look on stream. Now I've gone the direction of local recording to provide better video quality with what I have.

So here you go, three hours of Silent Hill 3 on the PlayStaion 2. Happy halloween, guys. Forgive the hissing noise, it's from my electric fan.

[youtube]http://www.youtube.com/watch?v=k_N3EgMWYQs[/youtube]

[youtube]http://www.youtube.com/watch?v=9-reSXSXGgc[/youtube]

[youtube]http://www.youtube.com/watch?v=qxMdn7B_PwI[/youtube]

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PlayStation All-Stars Battle Royale Public Beta Impressions

PlayStation All-Stars Battle Royale Logo So I got the public beta of PS All-Stars and jumped into a few online matches. Me being a huge fan of the Super Smash Bros. series, I wasn't very positive about this game after seeing gameplay footage of it but after actually playing it, I have to say it definitely feels a lot better than I initially thought.

I won't go over all the controls and gameplay mechanics, instead I will talk about my online experience. The game seems to run smoothly online but I'm guessing it deal with lag by rollback. Meaning that you have characters teleporting around. The good side about this rollback is that there doesn't seem to be any input lag. No input lag is fine an all but it is annoying when you think you're hitting someone on one side of the screen then suddenly both of you teleport to the other end of the stage and having you eat a level 1 super immediately after.

This is a public beta and hopefully they come up with a better online structure. As of this post I believe the public beta is available for the next 5 days so if you're curious about this game then here's your chance to try it out.

[youtube]http://www.youtube.com/watch?v=HDRbUAFF0VM[/youtube]

XCOM's Ironman Mode - A must for future strategy games

XCOM: Enemy Unknown For a week now, I have been play XCOM: Enemy Unknown every chance I get. It's a great game and any fan of the strategy genre should get this. But I'm not here to boast on how good this game is, I'll save that for a another post, this post is about Ironman mode, an advanced setting in the game that I think should come as a standard extra options for future strategy games. 

Ironman mode is an option in XCOM: Enemy Unknown that prevents you from loading your game. To put it simply, if shit hits the fan, you will have to live with it. Lost your best sniper? Too bad. When this mode is turned on, the game automatically saves each turn on the only save file for your current campaign. You can save it manually, but you can only overwrite your only file. You are forced to move on no matter what.

Sounds a bit harsh I know. We are all used to saving multiple times in different save slots, to take back mistakes. I do it too. But because of Iron Man mode, every single move actually counts now, just how it should be for a strategy game. Your patience will be tested. Overextend too much, and you just might lose your assault class that has already been promoted to Captain.

I was a bit wary to start my very first playthrough on Classic Ironman, but I kept hearing that XCOM is best appreciated on that kind of setting. So I went with Classic Iron Man when I popped the disc for the first time and almost instantly, I lost all control of my game. Squad members kept dying every mission, poor choice of money management, panic levels through the roof on most of the countries, before I knew it, I saw "Defeat" in my TV screen. Definitely a bad start.

It did not stop there too, the next 3-4 games ended in defeat. Losing too many experienced soldier make the game more difficulty because rookies aren't as reliable as promoted ones  especially when you start encountering the tougher aliens. You really feel the weight of a mission gone wrong. It sounds like a pain yes, but people learn, I got better.

5th time was sort of the charm in this case. I was doing great in  missions. Lost a few good men along the way, but my main force was maturing pretty well enough that I had the confidence that any mission would come out great. A terror mission comes up (Pretty tough, beware!), and I bring in my best guys to clean up some aliens. Well, long story short, it was the worst mission on that campaign. I lost everybody. Here's where Iron Man shines.

I could not reload. They were gone for good. My sniper nicknamed "Lockdown" had 30 alien kills was taken down by a Floater that flanked him from behind, he was a Colonel. Doc, my medic, tried to keep everybody alive but eventually got taken down by Crysalid, he should have pulled back when he could, he reached Major. "Badass Billy", my assault, missed two times point-blank, and thanks to those misses he was taken down my another floater. I had a connection with these men, they got me this far in the game, but now they are all in the memorial list. At this point I thought it was game over. I'm left with rookies, I did not prepare a second group. I was in bad shape. A new alien abduction mission showed up,  and it was make it or break it at this point. I knew if I failed this, more countries would leave the XCOM project and I would be forced to make yet another campaign.

I succeeded. It felt so good. For some reason every key shot connected. It was a perfect example of a successful operation. Out of the 6 rookies I sent to the mission, five came back with promotions (level up). From there, I knew I still had a chance. That kind of story, that kind of situation, and that feeling of pulling a miracle out of your ass was made possible by turning on Iron Man mode.

If I didn't have Iron Man mode on, I would have just reload the mission, do it right, and I still have Lockdown and Doc alive and still kicking ass. That would have been good too yes, but What senario do I prefer? the successful six rookie mission, hands down. It was intense.

As I moved on with the game after that mission, I was able to stay alive until the end. One more country withdrawing from the XCOM council will result in a game over, but I was able to prevent that all the way to the end. At the end of that campaign which resulted in a victory, Those five miracle rookies, 2 were left standing. I was forced to live with my mistakes and the situation I was in. Certain decisions felt more dire, and the pressure was always there. That was a great campaign.

This is how strategy games should be. There will always be player errors. A wrong unit move resulting in his death, wrong macro management, these aren't really errors but more of a decision we have to live with, and it makes the game more interesting this way.

Seeing Victory on the screen felt so good

Now, Ironman can't be for everybody, which is why I appreciate XCOM for putting it as an extra setting for players to have the choice to play the game that way.

I hope to see Iron Man be implemented in future strategy game titles. It makes so much sense to have that option on games such as Civilization and Total War, I'm actually excited to play those games again Ironman style.

It's definitely a challenge yes, but bringing out a win when bad situations have happened to you along the way is way more satisfying than finishing a campaign thanks to reloading when things went a bit sour.

 

 

 

Recent Buys: Episode 13 - Max Anarchy

Max Anarchy Max Anarchy (Anarchy Reigns in the US) is sort of in "localization limbo" right now since SEGA delayed the US release for another year. The Japanese version has complete English menus, voices, etc in the game which means that the game is complete. Instead of waiting for another year for a game that might not even see the light of US shores, I took matters into my own hands and imported the game.

I have many reasons for wanting this game. Let me name a few. It's made by Platinum Games. I like action games. It features Bayonetta. It features Jack from MadWorld. And it features Bayonetta. Bayonetta is actually available as DLC and I needed to make a Japanese PSN account to use the redeem code included. I had my copy of Max Anarchy imported by GreatToysOnline.com and it took about 5 weeks for the game to arrive and the game is in great condition. If you guys want any Japanese games imported, I'd recommend you conttact the folks at GreatToysOnline.com.

Video game release dates: October - December

Resident Evil 6 A couple of highly anticipated titles have already been released in the past two months, but more are on the way that could leave a bigger hole in your wallet if you're not careful. October is up in a few days, and just in case you forgot the release date of one of your most highly anticipated title, here's a list from October to December to remind you. 

Take note(For viewers in the Philippines): Games without a pre-order option could possibly be in stores at a later date. I've experienced it too many times so double-check your local store before taking the trip.

Here are the confirmed dates.

October

Resident Evil 6 – October 2 NBA 2K13 – October 2 Pokémon Black & White 2 – October 7 XCOM: Enemy Unknown – October 9 Code of Princess -- October 9 Dishonored – October 9 Dance Central 3 – October 16 Skylanders: Giants – October 21 Medal of Honor: Warfighter – October 23 Street Fighter X Tekkan (Vita) – October 23 Forza Horizon – October 23 Killzone Trilogy -- October 23 Professor Layton and the Miracle Mask – October 28 Assassin's Creed III – October 30 Assassin's Creed III: Liberation – October 30 Need for Speed: Most Wanted – October 30 Nike+ Kinect Training – October 30 Sports Champions 2 – October 30 Zone of the Enders HD Collection -- October 30 WWE 13 – October 30

November

Halo 4 – November 6 LittleBigPlanet Karting – November 6 NASCAR The Game: Inside Line – November 6 Paper Mario: Sticker Star – November 11 Call of Duty: Black Ops II – November 13 Wonderbook: Book of Spells -- November 13 Wii U Launch – November 18 Disney's Epic Mickey 2: The Power of Two – November 18 Disney's Epic Mickey: Power of Illusion – November 18 Hitman: Absolution – November 20 PlayStation All-Stars Battle Royal – November 20 Persona 4 Golden -- November 20 Sonic & All-Stars Racing Transformed – November 20

December

Far Cry 3 – December 4

XCOM: Enemy Unknown, Dishonored,and surprisingly Black Ops 2(That Zombie Mode) are on my day 1 buy list. Resident Evil 6 was supposed to be on the list, but I have this feeling to not jump the gun on this one. I played the public demo a couple of days ago and it actually gave me second thoughts about getting it.

What about you? What are you planning to get on the day it gets released?