Monster Hunter Tri will be ported over to the 3DS under the name Monster Hunter 3G. The added 'G' will indicate that it won't be just a direct port but will also be packed with content. Aside from the Tri's world, underwater elements included, 3G will also contain the expanded world that was in Monster Hunter Portable 3rd. This is a good thing for the 3DS since Monster Hunter is a very big franchise in gaming today and will surely bring up sales for Nintendo's latest handheld. But all you MH veterans know that controlling your character and the camera at the same time on the PSP was very awkward, forcing you to do the 'claw' but controlling the analog stick with your thumb and D-pad with your index finger. And with the 3DS' layout of the slide pad being above the D-pad, one can only imagine how the 'claw' will be performed.
According to Famitsu, there will be a right slide pad attachment for Monster Hunter 3G. It will snap onto the 3DS will be slightly smaller than the left slide pad. It will be positioned to the right of the face buttons and will have it's own pair of triggers because the peripheral will cover the existing shoulder buttons on the system.
Capcom will probably show off Monster Hunter 3G at TGS and it's possible we may see a product demo or at least a peek at this new peripheral.
With the release of the latest edition of Famitsu we finally get a look at the new peripheral. Kinda reminds me of the SEGA Gamegear, maybe it's just the color.
Called the "Kakuchou Slide Pad," or "Expansion Slide Pad," it really does add a bit of bulk to the system.
Image from [IGN]