Telltale Games Restructures, Cuts 90 Employees Loose


Telltale Games just underwent some major downsizing. The San Rafael, California-based developer/publisher behind The Walking Dead, Tales from the Borderlands and The Wolf Among Us laid off 90 employees, which constitutes nearly 25 percent of its workforce. 

In a comment to GamesIndustry.Biz, CEO Pete Hawley said, "Our industry has shifted in tremendous ways over the past few years. The realities of the environment we face moving forward demand we evolve, as well, reorienting our organization with a focus on delivering fewer, better games with a smaller team."

The statement seems to align with criticisms of Telltale's growth over the past years and the fact that it has taken on so many projects at once. Some would say too many. If the company truly intends to scale back its productions, then cutting staff is an unsurprising development. Despite being viewed as a "big independent" the company had, before today, 400 employees.

It's also mentioned that internal development will move over to "more proven technologies that will fast-track innovation in its core products as it works with new partners to bring its games to new audiences." That's welcome words, considering that the company is also criticized -- even by its own employees -- for continuing to use aging tools and technology.

We wish the best for all of Telltale's former employees and hope they land on their feet as quickly as possible.