Sony Removed Cyberpunk 2077 From PlayStation Store, Offers Full Refunds
/ Carlos Hernandez
It’s that bad. Sony has officially removed Cyberpunk 2077 from the PlayStation Store and is now offering full refunds to players that bought the game through their online store.
SIE strives to ensure a high level of customer satisfaction, and we will begin to offer a full refund for all gamers who have purchased Cyberpunk 2077 via PlayStation Store and want a refund. Please visit the following link to initiate the refund: https://t.co/DEZlC0LmUG.
— Ask PlayStation (@AskPlayStation) December 18, 2020
Sony didn’t make it clear as to how long they will provide the full refund owners of the digital version of Cyberpunk 2077, so be sure to get the process going as soon as you can.
This decision has come after CD Projekt RED’s latest RPG, Cyberpunk 2077, released a technically disappointing version on the PS4 and Xbox One. You can see the reports from players here as many have experienced frustrating frame rate drops, lower resolutions, random pop ups, and the consistent bugs ruining the overall experience.
Cyberpunk 2077 is currently best played on the PC platform but is still plagued with bugs. The PS5 and Xbox Series X version show better performance but the PS4 and Xbox One version is outright bad performance-wise.
As of this writing, the PC version of Cyberpunk 2077 sits at the 87 score mark at Metacritic, while the reviews for the PS4 version sits at a Metacritic score of 54.
CD Projekt Red has not issued a statement with Sony’s recent decision to remove their game from the PlayStation Store. and there is no details if we can expect
I’m currently going through the game on PC and i’m actually enjoying it despite the bugs who are consistent. I’ve also played the PS4 version and there’s a big gap in quality. The first 2 hours with the PS4 made it clear to me about the reported issues and if you are considering to get Cyberpunk 2077, I highly suggest you do not get the PS4 or Xbox One version.
So far, I’ve been loving my new console. It truly feels like a generational leap from the original Switch, even if its core concept remains the same. This may be simply an iterative, straightforward improvement over the original system, but I guess the thinking is that as the saying goes, “if it ain’t broke, don’t fix it.”
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