L.A. Noire heading to PC with 3D-support and improved graphics

Great news for PC gamers. Rockstar's L.A Noire is coming to PC with 3D-support and improved graphics. 3D support and improved graphics? well I don't know if that's worth getting excited for but the fact that it's coming to PC is enough. Porting will be handled by Grand Theft Auto Stories-developer Rockstar Leeds.

I've had friends hoping for a PC release of L.A Noire to avoid buying a console, now their wish has come true. Rockstar promises that L.A Noire will run on a wide range of PCs. I'm sure all of you already know that this game is heavy in the graphics department so when they say" will run on a wide range of PC's", we'll have to wait and see if that's actually true.

L.A Noire will be out this Fall for the US so that makes it sometime in September. The game will be both in digital and retail format.

[Source: Take-Two Interactive]

Team Fortress 2 now Free to Play

Valve just did something interesting. The famous Team Fortress 2 is going Free to Play. why you ask? well, Valve was actually thinking about going Free to Play when they released Team Fortress 2's online store, and they consider it the best move to uhm....well, earn more. Free to Play is becoming a new trend in online gaming and Valve is adapting this concept just like how Turbine went Free to Play saving games like Lord of the Rings Online and Dungeons and Dragons Online.

We've been toying with the idea ever since the Mann-conomy update, where we added the in-game Team Fortress 2 store. Over the years we've done a bunch of price experimentations with the game, going all the way down to $2.49 in our random one-hour Halloween sales," said Walker. "The more we've experimented, the more we've learned there are fundamentally different kinds of customers, each with their own way of valuing the product. Now that we're shipping it, it feels like a fairly straightforward next step along the 'Games as Services' path we've been walking down for a while now.

Team Fortress 2 is free to download now with Valve hoping to earn from the online store.

Get Steam accounts now and download here.

Review: The Witcher 2: Assassins of Kings

Nearly 5 years since the The first Witcher game, CD Projekt RED Studio finally gives us The Witcher 2: Assassins of Kings. A Third Person Role Playing Game for the PC and will soon be out on Xbox 360. The first game was a sleeper hit and surprised every RPG fan out there. An RPG based by a book and created in Poland, yes Poland! which makes it even more awesome! The Witcher was not well-known in the gaming community and soon earned fame by gamer's first hand experience. With the growing success of the first game, a sequel was well underway. It took them years to work on The Witcher 2: Assassins of Kings and the final result is staggering.

Correct me if I'm wrong but This is probably the most demanding PC game to date. This stressed the hell out of my PC on high settings but it was worth it. It's understandable, since it's one of the best looking games out there(well for me). When i first ran The Witcher 2, i was blown away on how much detail they put on this game. The lighting of the game is amazing, and the detail on each character from a freckle to a wrinkle was added. Even on the lowest settings, the game is still in par with the current games out now. A worthy accomplishment on a fairly new Studio. This is the Studio's first game Franchise and the improvements they added on their sequel is amazing. Who'd think Poland would have such talented Game Developers over there? kudos to them.

The Witcher 2 starts months after the end of the first game. You still control the White Wolf, Geralt of Rivia. A famous Witcher with memory loss, still in search of the truth about his past. Do you need to play the first game to understand the story? no not at all, well it might feel a little bit confusing at the start but after you pass the prologue(which is about an hour or so) you are introduced in a completely new story. With Geralt still the hero - this monster slayer was wrongfully accused for killing King Foltest and is now on the hunt for the King Slayer to clear his name.

The story in The Witcher 2 gives you full control on how the story goes. Like literally.  You are give huge decisions that would completely change the course of the story. Chapter 1 provides a lot of starting decisions to shape how the next Chapters will go, to the point that one big decision will give a completely different Chapter 2. With these decisions, multiple playthroughs are definitively needed to experience all of the Witcher 2's content. The game too is very matured so kids stay away...or just don't let your parents catch you staring at virtual nudity. We got nudity, foul language and gore that isn't over the top. The maturity the game shows is one of the elements that separates The Witcher 2 from other RPG's out there. They didn't care one bit if it's inappropriate or whatnot which is fine by us.

The story starts off great though, and gets better and better as you hit midway of the game. All the epic moments in Chapter 1 and 2 were perfect but when you hit the end of the game it felt rushed. Not rushed in a bad way, more like rushed that I wanted more! everything that was happening all concluded in a blink of an eye, and while how it ended for me was great, it still felt like they could have added just a little bit more. The length of the other chapters felt just right but when you hit the last one it was nothing compared to the others. After the credits started rolling though, i felt satisfied and was ready for another playthrough.

Another good thing about Witcher 2 is the character progression. Want to play with the focus of Sword play, Alchemy or magic? it's all up to you. The game give you full control on how you want to develop Geralt's abilities. When you level ,you earn points to add in a certain skill tree with each skill having 2 levels each. Your forced to add the first 6 points to the basic tree to unlock the others though but it's not a problem since you hit that point fairly quick. Customization goes even further with Mutations. Mutation items provide different stat increases like more vitality or more chances to incinerate stun or freeze your opponent on each blow. It's like an equip slot placed on your skills. You place these Mutations on certain skills that have a Mutation slot. Once you do it though, you can't change it so there's a lot of thought on how you want to level your Geralt. The customization doesn't stop there. There are also Weapon slots and Armor slots. You can add Runes to your weapons or Armor  wraps to your armor to add extra stats or effects. It's pretty insane and you still have your Alchemy buffs to worry about.

Now, compared to the first game, The Witcher 2: Assassin of Kings always keeps you on your toes. The game is packed with crazy encounters. You experience Geralt going against a Dragon, Ghosts and huge monsters with some Quick Time Events to keep you involved all throughout. It has a great pace and you can easily have a few hours pass by without even knowing. Having a world feeling completely alive makes it even easier to get lost in the world of The Witcher 2. Each community visited in The Witcher 2 go by their business. NPC's don't feel static and you are hardly introduced with the same NPC twice. As the sun goes down, the citizens of Flotsem for example prepare to head home and leave their shops or posts. These simple features added into the game are greatly appreciated to an RPG where you might spend hours and hours playing.

The fighting mechanic has been changed completely and plays more like an action RPG. It was hard to get used to in the start with the auto targeting but once I had a couple of group encounters and deaths i got used to it. The combat now is very fast and if you're not careful, you will be seeing the "Game Over" screen a lot. You have to treat each enemy as if they will kill you right away even though you have the advantage. I've had countless deaths that pushed me back because i didn't save thinking i won't die. Yes, it can get tough.

There are still similarities to the first game though. Aside from the Magic Geralt has, he still has the two types of blades. A steel sword that is best used on humans, and the Witcher's Silver Sword meant for Monster slaying. It never made any sense why the Silver Sword felt like a slap to the face against human enemies. I guess I can understand the steel sword not being affected with monsters but I think something sharp should still hurt any soldier. They kept the fighting simple for this game with left click as the fast attacks and right for the heavy ones. No more sword stances sadly, it's more straightforward now but with magic, bombs and traps in Geralt's disposal, strategy is still key in this game.

Vigor is your magic and block mixed together so you have to plan properly how you use your Vigor.  Vigor regenerates during combat but Vigor is very limited. Will you block the attack or use your Aard sign? With this setup, I was constantly rolling away from danger half the time. Enemies in The Witcher 2 hurt so much it's crazy how weak you feel sometimes. There are no pots too, health only recovers over time and can increases the rate in which your life regenerates with alchemy or certain equipment. So yea, tough game.

The difficulty ramp of the game is very unusual for the Witcher 2 because of this. The hardest really is only at the start when Geralt is still weak. You have less Vigor meaning your survival rate is low at the start since your dumped with a group of enemies early on. The game still comes out challenging but it gets easier when you have more options for Geralt to do especially with the group finishers and special skills at the end of each skill tree. It's like, when you finally have that adrenaline bar up, it becomes an "I WIN" button.

Now this game is huge and yes bugs are present. I have experienced instances where I wanted to throw a bomb but it would never come out and left me unable to control Geralt for a short time leaving me with stupid deaths. The slots where you put your bombs, knives and trap don't get updated, even if you used up all your throwing knives it still shows in the pockets as if it's still there. There were a couple more bugs but CD Projekt RED released a patch clearing a lot of the other known bugs which is good.

The Witcher 2 requires you to have a beast PC to run it on high settings but just in case you guys are wondering for a console version, it was just announced it's heading to the Xbox 360 maybe at the end of this year, so you can wait for that instead of building a crazy PC. If you do decide to build a PC around The Witcher 2 you won't be disappointed I'll tell you that right now.Were halfway through 2011 but I can already say this is one of the best RPG for this year.

If you want a solid RPG fix, this is the one to get.  Great visuals, compelling story, intense combat and hours and hours of game time is what you will get out of The Witcher 2. it's a near perfect triple A title and any RPG fan would love to get lost in this world.  The difference with The Witcher 1 and the Witcher 2 are huge. Everything has been improved and while some Witcher fans might not approve with the new change in combat, i think it doesn't ruin but rather complements everything else The Witcher 2 gets right.

Score: 94/100

Pros:

- Amazing Graphics

- well-written and well-acted non-linear story

-Deep Character customization

- Your decisions in the game will matter

Cons:

- Bugs can get frustrating

- Combat can be hard to get used to for other players

Looks like the Boy Wonder will be making an appearance in Arkham City after all

A new playable character in the upcoming game sequel Batman: Arkham City has been revealed. It's none other than the Dark Knight's faithful sidekick, the boy wonder, Robin.  

Which Robin you say? You'll know soon after the jump.

Tim Drake as Robin in Arkham City (click for High-Res)

If you pre-order the game at BestBuy in the US, you'll get two Challenge Maps that will let you play as Robin.

Like Batman and Catwoman, Robin will have his own unique moves and gadgets. He will be able to use all Challenge Maps, as well as the two additional challenge maps that are included with the pre-order bonus pack: Black Mask Hideout and Freight Train Escape. There's still no confirmation if Robin will take part in the game's story mode and we will update you on that if there's any news.

BestBuy listing reads:

While supplies last, pre-order the game for an exclusive downloadable Robin character. Robin is a fully playable character in the new and improved challenge mode in Batman: Arkham City. The Tim Drake Robin pack is available exclusively to fans who pre-order the game from Best Buy on Xbox 360, PC and PS3. Robin comes complete with his own unique gadgets and special moves, and will be playable in all challenge maps in the game, as well as two additional challenge maps that are included with the pack: Black Mask Hideout and Freight Train Escape. The pack will also contain a bonus Red Robin character skin

It has also been revealed that Tim Drake Robin pre-order bonus pack is also available in Europe and elsewhere, though it is still to be announced by the retailers.

"Joker's Carnival Challenge Map" pre-order bonus from Gamestop

So far there are already two retailers that announced their pre-order exclusives. Bestbuy have the Tim Drake Robin bonus pack mentioned above, while Gamestop offers the "Joker Carnival Challenge Map" combo pack. Other major retailers like Amazon.com and Wal-Mart still have no related pre-order incentives at this time.

Batman: Arkham City is due for release worldwide on October 21 for the PC, Playstation 3 and Xbox 360. TBA 2012 for the Nintendo Wii U version.

Weekend, what are you playing?

It's halfway through June already? That's fast. Summer is officially over for us here in the Philippines but there's still a weekend for hours of gaming on end! What are you playing?

Migoy: Technically I'm not home for the weekend so I'll just mention games I've played these past few days. Been spending a lot of time playing Final Fantasy Crystal Chronicles: The Crystal Bearers (quite a mouth full ei?). The opening of the game is awesome as shit but then the game changes pace drastically. It's definitely not the game I expected it to be but I am enjoying it quite a bit. You can find some clips of my antics at the TooMuchGaming Youtube channel.

Since I'm going to be out for the weekend, I'll be bringing Phats (my PSP1000) for portable gaming fun incase I need a distraction. Gonna be bringing Dissidia 012 Duodecim as I am still playing that game. I'm also bringing Blazblue: Continium Shift 2, the combo system in the game feels very different compared to the firsy Blazblue so this'll be interesting.

[youtube http://www.youtube.com/watch?v=5eZxa5rHqsc&w=425&h=349]

Arlie: I've been playing Duke Nukem Forever since it was released for the PC. I really can't wait to finish it, and honestly I don't think that I will be able to (Yep, it's THAT bad). It is entertaining to some point just because of Duke's humor, but that's just it. In terms of gameplay, story don't expect much also, playing it just to see tits are not even worth it. It may be enjoyable to some people, but it just didn't meet on what I was expecting it to be. When Hong Kong PSN got back online earlier this week, I went back on playing L.A. Noire to redeem my free "The Naked City" Ad Vice Case and Badge Pursuit Challenge DLC off the Asian PlayStation Store. I'm going to get a Rockstar Pass with a friend so I could also get the other DLC cases. I also played Marvel vs Capcom 3: Fate of Two Worlds a while ago and I already finished Arcade for all the characters and a 100% Gallery for two gold trophies and a couple of online ranked matches (which I lost to almost all of them). What I've been looking forward to play this weekend is Outland and Alice: Madness Returns.

[youtube=http://www.youtube.com/watch?v=t8uximeROYw]

 

Quash: Arcade weekend!! it's all about arcade games for me this weekend. Took a break from the common genre's like shooters or RPGs so I went with games like Dead Nation, Super Stardust HD and Outland.

Super Stardust HD can be pretty addicting. Aiming for the highest possible score in the game is just enough to keep you playing again and again. I wish it had a couple more planets but replaying the planets over and over to reach a good score can still makes hours go by. Dead Nation? I mentioned this before that I've already finished the game. All I'm doing now is I'm finishing it in another difficulty for some trophies. I always tell people I'm not much of an achievement junkie, but I still bother with some achievements for some reason. Damn those virtual achievements!

Last but not least we have Outland. Tried the demo and I just had to get this game. I bought this yesterday together with my Rockstar Pass(for L.A Noire DLCs) and it's worth the 10 bucks. It has such a great game design and art style. A solid 2D platform game that gives you the old Castlevania feel. I haven't played a platform game in a long time so getting Outland was perfect. I'm like 3 hours in and the game is getting insane.

 

[youtube=http://www.youtube.com/watch?v=H0fAssuGXHk]