The Free-To-Play Action RPG Marvel Heroes has finally gone live. Playing your favorite hero in the Marvel universe will always be fun, but being able to play them Diablo style is a different story.
Each playable superhero has their own style of play, which makes it appealing since they have quite a good amount of characters on launch. Sadly, you don't have all of them unlocked when you start off. You are given a choice to pick one hero to start with and from there unlock the rest by simply playing the game. Or, you can spend your hard-earned real cash to buy the hero that you want. Again, this is a Free-To-Play, it kind of makes sense.
When I heard it went live, I left my computer all day just to let it go and download. Thankfully, the client was ready for me to launch the game. currently playing and started with Daredevil. Not the best choice in my opinion, sorry daredevil fans.
With nearly a week until The Last of Us finally hits stores, Naughty Dog is finally releasing information about the multiplayer aspect of their new IP.
One preview by TheSixthAxis gives in detail about how multiplayer works. Multiplayer for The Last of Us will be called 'Factions'
In Factions, there will be two clans to choose from. Now, Clan's are important because it's all about trying to keep your clan stocked up in supplies and making sure they survive for 12 weeks. For each match in multiplayer, that represents a day in the game, and as you progress, your survival count grows.
Quick facts about Factions
Choose one of two clans
Each match represents a day, try to survive 12 weeks
There are two game types
There are seven maps
Plenty of customization options and load-out tweaks to keep things interesting
UPDATED - Now the previews have now gone live, but how does the gameplay look? Well, have a look at the trailer then.
At this point, the Multiplayer doesn't look appealing at all. I still don't have a full grasp on what makes Factions different, aside from the lack of bullets you will have to spray on your enemies. With this game, everybody is really going to focus on the Single Player campaign. How successful the MP will be for Naughty Dog will really depend on how much we will like the gameplay found on the Single Player experience.
Multiplayer I think isn't necessary for a game like this, but I've said that to Mass Effect 3 and Uncharted 2, and both proved me wrong. So I'll keep an open mind until I get to play it myself.
So Scorpion has been officially revealed as the next DLC character for Injustice: Gods Among Us.
Scorpion's move set similarities to Batman are more apparent now. He seems to have a starting low kick that leads to a high. The low slide is also present. The spear that pulls opponents towards you as opposed to Batman's grapple that pull HIM towards the opponent. Meter burning the spear stops them and puts them in a stun state while putting Scorpion into a neutral state to enable for combo extension. Scorpion's teleport has also made a comeback, no telling yet how cheap this might be in the actual game. He seems to have a move that lights himself on fire. I'm guessing it has similar properties to that of Grundy's fart gas. And finally the hellfire that he summons below his opponents. My guess is that move will still be unblockable.
The grab animation and his clash animation are hilarious and kinda awesome. His super is a little elaborate while still being a tad underwhelming though the initial hit does look really good. The intro and win poses are fantastic though I find the win pose a little bit on the long side. Looks like we'll be getting another free costume once Scorpion rolls out, this time it's Superman running his Black Lantern look.
E3 2013 will be held in the Los Angeles Convention Center and every where, the city is filled with ad signs for games. This one I'm particulary proud of since they are actually advertising this franchise as a triple A title. Dark Souls 2 is coming, and based on the sign, it's coming on March 2014.
If you've played Dark Souls, then you have a pretty good idea what you'll be getting with the sequel. From gameplay footage and trailers revealed so far, it looks like they won't be turning down the notch when it comes to difficulty. This is one franchise I'm pretty excited to get my ass handed to me.
Dark Souls Trailer
I have a feeling that the sequel just might feel like a big expansion more than anything else with notable differences, but that's not a bad thing for this game because you don't have that many titles similar to Dark Souls, and I actually want more of the same game.
The game's visual is definitely better based on this demo. One aim the developers mentioned when the game was first revealed is that they want to bring a good narrative for the players. A much needed goal since the previous games, even it being a great action RPG, had close to no story whatsoever.
Game features for Dark Souls 2:
Prepare to Die… again: Dare yourself to engage against intense gameplay in a vast world powered by an all new engine that leaps graphics, sound & FX forward like never before.
A labyrinth of monsters & bosses: Immerse yourself into mind-bending environments filled with new twisted monsters and deadly bosses that could only come from the imagination of From Software.
Sensory assault: A wide range of threats will prey on human senses & phobias – auditory hallucinations, vertigo, acrophobia, etc.
Deeper and darker: More intricate customization options provide weapons and armor tailoring to player style.
Evolved multiplayer: Updated multiplayer system enables improved online interaction to bring forward cooperative & competitive play.
Go beyond death:Dark Souls II features fluid motion-capture animations, upgraded combat system, a vastly expanded suite of characters, deeper customization options, new weapons, armor abilities, and balanced player progression system
Dark Souls 2 will be out for PS3, Xbox 360, and PC, but sadly won't be a next-gen title, so keep your current platforms in good change for next March.
EA has stated that they would eliminate all online passes from their future games. That's all well and good but what about all the current games of not-so-yester-console-generation? Well, they have an answer to that.
The prompt for an online pass code will no longer appear in-game which we will first see with some EA sports titles. For other titles, EA will make the online passes available free of charge.
Here are the games whose online passes are currently free:
Alice Madness Returns
Battlefield 3
Battlefield Bad Company 2
Bulletstorm
Dead Space 2
Dead Space 3
Dragon Age II
Dragon Age Origins
Kingdoms of Amalur: Reckoning
Mass Effect 2
Mass Effect 3
Medal of Honor
Need for Speed: Hot Pursuit
Need for Speed: The Run
Need for Speed: Shift 2 Unleashed
Skate 3
The Sims 3
EA has been known for quite the scumbaggary when it comes to their content. The removal of online passes is a good start. Though something is a bit off. Why is EA being nice all of a sudden?