TMG Podcast 185 - Tom Clancy's Sekiro: Stadia Dies Twice
/ Carlos Hernandez
The TMG Podcast is coming back! Carlos, Migs, and Matthew tackle the recently announced Stadia by Google, Sekiro: Shadows Die Twice, and Tom Clancy’s The Division 2.
What was once a weekly show will either be at the most a monthly show or back to the weekly release. It all depends on how everything goes.
Have a listen below and let us know what you think! This is just the start of the many things planned at Too Much Gaming so feedback will be greatly appreciated.
For Donkey Kong fans, Donkey Kong Bananza is an absolute dream come true. But at the end of the day, this is a modern Nintendo game for better and for worse, and that means it’s accessible to a fault, has a sparse story, and a focus on short, simple micro-challenges for quick dopamine hit rewards.
Ghost of Yotei is less of an upgrade but a clear testament to Sucker Punch’s true specialty, and a reminder of how powerful an open-world samurai adventure can be. It’s gorgeous, tightly crafted, endlessly absorbing, and a must-play for anyone with a PS5.
Sonic Racing: Crossworlds delivered far beyond my expectations. It races ahead of the competition with dozens of game-changing Gadgets, many multiplayer modes, an expansive roster of characters and circuits, and the potential for endless mayhem thanks to all-platform crossplay. If you’ve ever enjoyed the Sonic Racing series, this is one title you’re not gonna want to sit out.
Herdling boasts an excellent soundtrack and a completely unique shepherding premise, but only delivers upon the more surface-level aspects of its promise.
The core concept of Lost Soul Aside is solid, and there’s fun to be had in its combat, but it’s not something I can comfortably recommend. It’s a stylish action game that is capable of delivering high-octane encounters that would bring a smile to your face. But everything else puts too much pressure on the little good it has going for it.
Shinobi: Art of Vengeance sports a unique hand-drawn look, Joe will journey through stylistic stages while executing ninja arts and attacks with surprising precision, making for some very satisfying exploration and combat encounters.
This type of game design just doesn’t appeal to everyone, so while I can’t give this collection a perfect score, it is a must-buy for fans of old-school shooters.
My time with Tony Hawk’s Pro Skater 3 + 4 made me realize how overdue we are for a brand-new entry. This is a franchise that doesn’t need to reinvent itself to stay relevant. Sometimes, being fun is enough, and this remake delivers just that.
Death Stranding 2: On the Beach delivers higher visual fidelity, consistent performance across the board, and a few new tricks that make gameplay more accessible, challenging, and fun. If you have the patience and come in with an open mind, you’ll be in an exclusive group of people who will struggle to describe this experience to anyone else.
Mario Kart World is far from a standard upgrade. It's an exceptional new entry for the long-running series, thanks to its track designs, dynamic online play, the intense 24-player races, and a deeper challenge found in the new Knockout Tour mode.
Elden Ring Nightreign is clearly built for fans expecting the same but with a nice co-op twist, as the team responsible for Nightreign was able to compress the Elden Ring experience into these 20-minute skirmishes, complete with adrenaline-pumping encounters, discovery, and challenge. And that I’m okay with.

The Outer Worlds 2 isn’t Obsidian displaying any major advances in game design or unique innovations that would turn heads. This is a game of solid refinement from a studio that believes so deeply in the world they created in 2019. This resulted in a cohesive and entertaining RPG that could very well solidify as one of their best works today.