TMG Podcast 185 - Tom Clancy's Sekiro: Stadia Dies Twice
/ Carlos Hernandez
The TMG Podcast is coming back! Carlos, Migs, and Matthew tackle the recently announced Stadia by Google, Sekiro: Shadows Die Twice, and Tom Clancy’s The Division 2.
What was once a weekly show will either be at the most a monthly show or back to the weekly release. It all depends on how everything goes.
Have a listen below and let us know what you think! This is just the start of the many things planned at Too Much Gaming so feedback will be greatly appreciated.
Shinobi: Art of Vengeance sports a unique hand-drawn look, Joe will journey through stylistic stages while executing ninja arts and attacks with surprising precision, making for some very satisfying exploration and combat encounters.
This type of game design just doesn’t appeal to everyone, so while I can’t give this collection a perfect score, it is a must-buy for fans of old-school shooters.
My time with Tony Hawk’s Pro Skater 3 + 4 made me realize how overdue we are for a brand-new entry. This is a franchise that doesn’t need to reinvent itself to stay relevant. Sometimes, being fun is enough, and this remake delivers just that.
Death Stranding 2: On the Beach delivers higher visual fidelity, consistent performance across the board, and a few new tricks that make gameplay more accessible, challenging, and fun. If you have the patience and come in with an open mind, you’ll be in an exclusive group of people who will struggle to describe this experience to anyone else.
Mario Kart World is far from a standard upgrade. It's an exceptional new entry for the long-running series, thanks to its track designs, dynamic online play, the intense 24-player races, and a deeper challenge found in the new Knockout Tour mode.
Elden Ring Nightreign is clearly built for fans expecting the same but with a nice co-op twist, as the team responsible for Nightreign was able to compress the Elden Ring experience into these 20-minute skirmishes, complete with adrenaline-pumping encounters, discovery, and challenge. And that I’m okay with.
Despite some lingering quirks, The Elder Scrolls IV: Oblivion Remastered is a solid reintroduction to one of the most influential RPGs of its era. Virtuos and Bethesda have delivered a remaster that respects the original while adding just enough polish to make it worth playing in 2025.
Doom: The Dark Ages is a brutal, strategic, and satisfying shooter that dares to try something new without abandoning what fans love. It’s another classic in the making, and a clear sign that the series has a lot of room to grow.
A stunning surprise hit—Clair Obscur: Expedition 33 blends rich storytelling, surreal visuals, and deep turn-based combat into a modern RPG classic. This game doesn’t just deliver a fantastic RPG experience—it leaves a lasting emotional imprint that’s hard to forget.
Assassin’s Creed Shadows greatly blends the classic Assassin’s Creed stealth with the RPG elements of recent entries. Its dynamic world, seasonal changes, and improved stealth mechanics make exploration a joy, but Yasuke’s restrictive gameplay, overall story, and a half-baked notoriety system hold it back.
Despite its aging personality, Two Point Museum is the strongest entry in the series yet. The improved gameplay flow, deeper simulation mechanics, and museum theme provide just the right level of creative freedom and challenge.
The core concept of Lost Soul Aside is solid, and there’s fun to be had in its combat, but it’s not something I can comfortably recommend. It’s a stylish action game that is capable of delivering high-octane encounters that would bring a smile to your face. But everything else puts too much pressure on the little good it has going for it.