Patch 1.03 for Final Fantasy XVI Adds the Option To Remove Motion Blur

Square Enix and Creative Business Unit III just updated their action game Final Fantasy XVI with a 1.03 patch that features the ability for players to adjust the strength of the game’s motion blur or completely take it out.

It’s a slider as by default the setting is set at the max, which is five. Bringing it to zero removes it entirely in gameplay.

As for what contains in the reset of the patch, it’s pretty minimal. Here’s a rundown.

Adds the following items to the System tab of the Main Menu:

  • Motion Blur Strength
    Allows the player to adjust the strength of the motion blur effect when the character or camera is in motion. The default setting is the maximum of 5. This can be lowered to reduce the strength of the motion blur effect, or set to 0 to turn it off completely.

    • Player Follow (Movement)

    • Player Follow (Attack)
      Turning these settings off prevents the camera from automatically following the player while moving and attacking respectively.

  • Changes the maximum setting of the Camera Sensitivity (Horizontal) and Camera Sensitivity (Vertical) items from 10 to 20.

  • Adds three new controller layouts: types D, E, and F.

  • Corrects an issue that affected the stability of some menus.

  • Corrects some text issues.

  • Adds the hashtag #FF16 when sharing screenshots or video clips on Twitter or YouTube.

This is one of the biggest complaints from players when the game was released back in June as the game launched with motion blur on by default and having no option to turn it off. To this day I don’t understand why motion blur is such an important factor to be kept on by default as this setting is the first thing I look for to turn off in any game I play. The complaints about this feature were loud, showing that I’m not crazy to think this feature should be an option rather than a necessity for modern games.

Final Fantasy XVI is now available on PlayStation 5.