Two Best Friends Play: Deus Ex: Human Revolution

The best friends continue their epic journey to troll each other via electronic video games until one of them dies, or finds out who is behind the mysterious futuristic conspiracy of the future that involves robots and mysteries.

I want to play this game. Back in the day, I missed out on playing the first Deus Ex due to just not knowing zilch about computers and not having a very good Desktop. I have heard a lot of great things about the first Deus Ex and watching Brad from 4playerpodcast play a bit of it on their live channel really got me interested. I 've also been hearing a lot of positive things about Human Revolution too so it's definitely in my 'must-play' list.

Btw, this episode is hilarious.

http://www.youtube.com/watch?v=Lry8GoO3To4&w=560&h=345

Weekend, what are you playing?

It's PAX weekend! But for those of you who are at home, what are you playing?

Migoy: Rainy weekend and I got no money so I'm stuck here at home. Played some Rockband Unplugged and K-On! on my PSP. Also played some Gundam SEED: Rengou vs. Z.A.F.T. II Plus just to test it out as I'm lending my copy to a friend.

[youtube=http://www.youtube.com/watch?v=-ViG6hV1ehU&feature=watch_response]

Arlie: I finally finished my first play through of Mass Effect 2 with the default male Shepard. I survived the suicide mission with all my teammates alive, though all of the Normandy crew perished. I'm gonna start my female Shepard in Insanity difficulty on my next play through to prepare my import save for Mass Effect 3, and to get the Platinum trophy. I haven't touched my copy of Demon's Souls yet, so I might give it a go next. Is this game really that difficult?

Quash: Been busy lately so was able to play just a bit this weekend. Played Starcraft 2 and worked on my 1v1 ladder(i suck now). Also played some League of Legends with some friends for fun. Playing a Dota-like game brings back memories, also reminds me why I stopped playing games like this. I'm just waiting for Dead Island really, which is coming out on Sept 6. Hopefully it comes out on time. Want some zombie rpg madness!

New graphics technology can provide unlimited detail?

Every year, as graphics engines get stronger, game developers and game artist get better at creating better looking games. It's amazing, the difference in games way back and games now. Makes me wonder how video games would look like in the future. Well, this new company has claims to have created a new technology that would further improve how much detail game devs can apply. 

This new technology is said to enable computers to display infinite geometry at real-time frame rates. The reason why we have more detailed games now is because developers and artists now find a way to add extra polygons into the game. The more polygon count, the more detail the artist can apply in a certain object. Problem is, more polygons means more work for the system. It needs a balance to get smooth gameplay at the same time have great detail. This balance limits developers and artists, but this company claims they found a way to remove that limitation.

Unlimited Detail Real-Time Rendering Technology

http://www.youtube.com/watch?v=UKUuUvDSXk4&feature=player_embedded

 

The concept sounds solid, but will it work? only time will tell when there's more proof. Been thinking about it and I'm still not sold since i don't get how a processor can take all those polygons or "atoms" as they call it. This is a bold claim about providing unlimited power. In theory, this concept will definitely provide total freedom to game artists and developers, but how will these well detailed objects react to the games physics, gameplay, and other elements in the engine. So much information is still needed, but interesting indeed.

In two years, we will see graphics that will make current graphics look obsolete. That's how fast the gaming industry is now. With the release of new game engines like Cryengine 3, unreal engine 3 and id Tech 5, it's exciting to see what games will look like in the future. The island showed in the video is not that impressive, what's impressive is the idea on how to improve detail. But is this technology capable of improving for example, this epic demo when in the hands of actual game developers? take note, the demo below is in real-time and is a perfect picture of how video games will look like in the future.

Unreal Engine 3: Official Samaritan Demo

http://www.youtube.com/watch?v=RSXyztq_0uM

 

Don't you wish this was an actual game coming next year?

Impressions: Age of Conan: Unleashed didin't last...

When I heard that Age of Conan was going free to play, I decided that it might be a good idea to try it out now. Since it had a monthly before(and at the time I was on WoW) I didn't bother trying it out. Now that it's free to play, me and two of my friends decided to give it a try. Why not right? Well let's just say it didn't last long.

I tried to like it......

Ok, I did have the impression that Age of Conan is a bad MMO already, but since it was on a free to play model i thought that experiencing it first-hand might change that. Certain games that are considered horrible for most are amazing for some players, it's just preference, that's just how it is. So i gave Age of Conan a chance, see if its unique melee system and the world of Conan can amuse me. Well not only was it a brutal game with gore and finishing moves, it's also brutal to play.

I tried liking it, I tried staying positive all throughout, but there are so many aspects of the game that lead to frustration. Playing World of Warcraft for around 2 years made me expect a lot from MMORPGs nowadays, so expectations we're pretty high. But expecting a lot from Age of Conan is only a fraction of why this game couldn't even last 3 days on my PC.

The combat felt similar to any MMO but with more skills to press of your melee. There's no auto attack that most people are used to,  they have this melee system where you perform a normal attack by pressing it like a skill on your hotkeys. You have 3 kinds of normal attack which makes you do a normal attack from the left side, right side or an overhead.  So yea, melee is constantly in the move and pressing their hotkeys to keep the action going. Seems cool enough at the start, but from the feedback i got from my friends joining me in this out of the blue trip, its unique system got tiresome in just the three days we played.

Nothing clicked

I literally was bored in just a few hours playing with my friends, and that's already with a group. I imagine the experience would have been worse if I tackled Age of Conan alone. Even with two good friends looking for a good time wasn't enough to keep Age of Conan interesting.  I was playing the healer class of the game, my prefered class, and only played when my friends are online and ready to kill some barbarians. We did some quests and skipped through all the voiced conversations. Yes, they seem to be all voiced with choices coming out of an Elder Scrolls or Dragon Age game, only this time, your choices don't matter at all. Aside from the "I have to go" choice which obviously ends the conversations, everything else leads you to earning the quest or leading to the same conclusion in the conversation.

It was a good touch that Funcom made each quest voiced and making the player I guess, more involved in the conversation. I still find myself skipping through the conversations just like how I don't read the quest descriptions in other games, only read what to kill or what to escort. It's the same deal. Put voice and choices, but if it isn't interesting to begin with, it just becomes a waste of effort.

We hit level 15, going through the town, grabbing quests, looking barbarian-ish with no clothes on, and noticed we were just forcing ourselves to play it. We were all connected through Skype, but not of us we're talking already. We complained so much about certain features more than excited to head for the next quest. There wasn't enough in Age of Conan: Unchained to keep us going, which is sad because we were just in day 3 of when we installed the game. It felt dull and knowing that we have 65 levels(level 80 is the max) to go before hitting end game content made us call quits. "65 more levels of this??" that's what we asked ourselves and instantly uninstalled Age of Conan.

You might be thinking that we didn't give much of a chance, well maybe. Maybe in the later levels, more interesting things will open up, or maybe the high level content is more exciting that the starting ones. One thing is for certain though, first impressions do last, and the content given for starting characters isn't appealing enough for you to aim for the higher levels.

Looking ahead....

Age of Conan: Unchained is done for me. Well, the whole MMO genre as a whole is behind me. There's not much interest left in there. Everything seems similar nowadays, making the experience bland. Even World of Warcraft isn't worth going back to. But I haven't given up on the  genre just yet. Guild Wars 2 is still far away but definitely looks like a game changer. The game islooking to be the game I'll be investing hours and hours of game time just like the good old WoW days. Guild Wars 2 is most likely somewhere mid next year. It's fine, I can wait. i'll be steering away from MMO games until then...

Two Best Friends Play: Captain America Super Soldier

I love how Matt immitates the narrators in old 40's videos. Wow, it's just like Sucker Punch! AMERICAAAA!

The best friends continue their epic journey to troll each other via electronic video games until one of them dies, or takes down the Third Reich using only a vibranium shield and good ol' fashion American know-how.

I have the Wii version of Captain America done by High Volage software. I might be playing that on the feed sometime to see how it compares.

http://www.youtube.com/watch?v=_z4NKRTo4MQ&w=560&h=345