Sledgehammer Games revisiting one of the most horrible points in human history with a campaign that shows the horrors of war, a multiplayer experience that retains the quick, close-quarters combat that keeps player glued in their screens for hours, and a cooperative mode that requires exploration and teamwork to survive waves of Nazi zombies. This shooter is far from perfect, but...
Battle Chasers: Nightwar is a turn-based RPG, a genre you rarely see in this generation. This was a great take on the classic formulas with an appealing art style that translates well into a videogame with a few issues ruining the momentum of this 40+ hour adventure.
Nintendohas introduced a ground-breaking mechanic never before seen in any Mario game - the slightly creepy ability to possess and play as Mario’s foes by capturing them with a ghostly friend. But does the new mechanic prove to be more than just a gimmick? And more importantly, does Odyssey live up to Mario’s lofty legacy? Read on and see.
With Chloe Frazer now leading the charge and Nadine Ross as a partner, this new adventure retains all that Uncharted is known for. There are a few changes here and there, but longtime fans should not miss this standalone title that promises a bright future for the beloved series...
Nidhogg 2 is the kind of sequel I had hoped developer Mark Essen and Messhoff Games would make. It’s an evolution of what made the original great that keeps most of its best elements, and doesn’t try to reinvent the wheel. It takes the series into...
There’s so much that’s incredible about Sonic Mania. It’s slick and true to the feel of the best elements of the Genesis/Sega CD games, it accurately captures and refines the mood, music, and gameplay of games that were considered cutting-edge twenty years ago, and perhaps most impressively, it’s able to innovate on Sonic’s existing level design elements in fresh ways to fuse something we’ve never really seen before...
8bitdo released a series of bluetooth gamepad controllers that look and feel like the old SNES and SuperFamiCom controllers from back in the day. From the flat finish gray body, to the rubbery shoulder buttons. A sense of nostalgia is immediately present the moment you grab these controllers.
Drifting Lands is a unique mix that would incite the hardcore and those that are fans of the action RPG and Shoot'em'up genres. You will find plenty of challenges in what Alkemi has created. Diversity in enemy patterns are plenty, but repetitiveness can be found elsewhere.
In a nod to the very first Legend of Zelda, Nintendo ended up ditching the more linear, dungeon-focused formula of its previous 3D Zelda entries to prioritize a more Western “go anywhere, do anything” philosophy, which could easily have resulted in a Twilight Princess situation of too much empty space, but instead, through some miracle of game design, this radical change birthed one of the most high-quality virtual worlds I've ever experienced.
2016 was a strong year for gaming, and after six years in the making, in June 2016, developer Playdead (Limbo) dropped their newest offering: Inside, a stylish, minimalist, post-apocalyptic puzzle-platformer, one that's vague on the details but rich in world-building and atmosphere. Did the game live up the hype? And is it a worthy follow-up to the award-winning Limbo? Read on and find out.
When Titanfall 2 was announced this year, I was curious – would the sequel simply be what the first game should have been? The short answer – yes. But what we got with Titanfall 2 was a big surprise – it's clear now that the potential of this franchise was even greater than we'd hoped.
The long-awaited Final Fantasy XV has finally dropped, and it's time to see whether Square-Enix's bold, epic, and expensive gambit paid off. The seeds of FFXV began life way back in 2006 as Final Fantasy XIII Versus, an intriguing-looking title that looked to emphasize the more action-based aspects of Final Fantasy's gameplay. We heard little about the game for years.
Hello Games' No Man's Sky is one of the most talked-about titles this year, and not always for the right reasons. If the extreme range of Metacritic user scores is any indication, some love it and some hate it, but one thing is definitely true: this was a clear case of an indie developer biting off more than they could chew.
Twin-stick shooters have become an acquired taste: a genre only sought after by those wanting to relive the glory days of games where you destroyed everything in sight, often in an isometric view and with your pals (or alone, if you so chose). Livelock is one of those games. Despite its linear character progression and bland storyline, I had a blast destroying all the corrupt machines that have taken over this post-apocalyptic world.
From the first impressions of Abzû, announced at E3 2014, it was clear this wasn't going to be any sort of typical gaming experience. It appeared to be a blend of thatgamecompany's award-winning masterpiece Journey (PS3) and Nintendo's Endless Ocean (Wii), with solid diving controls and an emphasis on beautiful underwater environments and realistic sea creatures.