
This mod reimagines Geralt as a sexy Scandinavian supermodel whose fresh young looks play off his grizzled voice.
"It’s astounding that a game that got this much attention from the press, that won awards, that had an all-star cast of writers and performers, that had a bizarre celebrity guest appearance(!) failed this hard."
Neither EA nor Activision wants to look like the publisher that’s ignoring battle royale, whether as a market opportunity or as a look they must maintain for their stockholders.
You might be free from the capitalist rat race in Hope County, Montana, but that doesn't mean money doesn't matter.
Carlos asks a few questions about Matthew's full review of Far Cry 5 and discusses what the game does so well and where it falls short. We also talk a bit about God of War, which is based on the recent positive feedback given by critics.
"We need to delight players with new experiences and innovation, but we must stay focused on the importance of the world, character, and storytelling elements that players expect from our games."
While it never manages to slake the thirst for narrative depth promised in its marketing, Far Cry 5 still provides an open world that is ultimately the most satisfying that Ubisoft has delivered to date.
Filipino developers persevere amidst the poor infrastructure and the rapidly changing political climate, and they have stories and passions and perspectives that are worth sharing.

While it never manages to slake the thirst for narrative depth promised in its marketing, Far Cry 5 still provides an open world that is ultimately the most satisfying that Ubisoft has delivered to date.
Warhammer: Vermintide 2 is a perfect example of building on the successes of the first game while simultaneously improving on where it fell short.
Capcom has succeeded in making the Monster Hunter franchise more accessible than ever without sacrificing the quirks and features that made this game popular among its fans.This could arguably be the best title in the series, and it sets a new high for gamers that love the endgame grind.
Seven Deadly Sins: Knights of Britannia is a fighting game that will be difficult to recommend for those new to the show and to big fans of the series.
There have been many Dragon Ball fighting games in the past, but Developer System Arc Works has done well in producing a high-quality fighting game that will satisfy not only veteran fighting game enthusiasts, but Dragon Ball fans as well.
Everybody knows there's no school like the old school. Take a look into an all-new adventure set in a steampunk world. There’s guns blazing and explosions aplenty here at Tower 57.
Sledgehammer Games revisiting one of the most horrible points in human history with a campaign that shows the horrors of war, a multiplayer experience that retains the quick, close-quarters combat that keeps player glued in their screens for hours, and a cooperative mode that requires exploration and teamwork to survive waves of Nazi zombies. This shooter is far from perfect, but...
Battle Chasers: Nightwar is a turn-based RPG, a genre you rarely see in this generation. This was a great take on the classic formulas with an appealing art style that translates well into a videogame with a few issues ruining the momentum of this 40+ hour adventure.
Nintendo has introduced a ground-breaking mechanic never before seen in any Mario game - the slightly creepy ability to possess and play as Mario’s foes by capturing them with a ghostly friend. But does the new mechanic prove to be more than just a gimmick? And more importantly, does Odyssey live up to Mario’s lofty legacy? Read on and see.
Destiny 2 holds the promise of taking all the lessons that Bungie learned and applying them to a clean slate.

Carlos asks a few questions about Matthew's full review of Far Cry 5 and discusses what the game does so well and where it falls short. We also talk a bit about God of War, which is based on the recent positive feedback given by critics.
The episode where we actually talk about something esports-related, open betas of Dragon Ball FighterZ and DIssidia NT, Mortal Kombat, and more.
The last episode for the TMG Podcast before we enjoy the Christmas and New Year holiday. We look back at 2017 - the great events, amazing games, and how exciting next year will be thanks to a strong year for the industry.
In this episode we talk Uncharted, EA now owning Respawn Entertainment, the new controversy around Detroid: Become Human, and taking risks creatively in big franchises.
We get it, the EA Battlefront 2 controversy cannot be snuffed out. As we watch it grow, Carlos and Matthew talk about another issue that is somewhat similar in Destiny 2. We also tackle Square Enix's European side, ongoing games, and a lot more.
This podcast episode talks about what we think about Call of Duty: WWII, Wolfenstein 2: The New Colossus, and the controversy that surrounds Star Wars: Battlefront 2 days before its official release.
Day 2 of the TMG Podcast ESGS 2017 Special consists of talks about Monster Hunter World, Bayani: Kanino Ka Kakampi?, Academia: School Simulator, The Inpatient, and a lot more.
For day 1 of our TMG Podcast Special of ESGS 2017, we talk about Call of Duty: WWII, Sword Art Online: Fatal Bullet, Dragon Ball FighterZ, Dissidia: Final Fantasy NT, Bravo Team, and a lot more.
176 goes heavy on toxic communities in games, Guild Wars 2: Path of Fire, Tacoma and other walking simulators.
We tried out Dragon Ball FighterZ's Closed Beta, talked about Gearbox Software, PUBG, and a few announcements coming from the latest Nintendo Direct and TGS 2017.

This offer lasts for about the next sixteen hours, so grab it now.
A relieved developer shares a moment of vulnerability in the form of tears of joy for his team's success.
This mod reimagines Geralt as a sexy Scandinavian supermodel whose fresh young looks play off his grizzled voice.
"It’s astounding that a game that got this much attention from the press, that won awards, that had an all-star cast of writers and performers, that had a bizarre celebrity guest appearance(!) failed this hard."
Neither EA nor Activision wants to look like the publisher that’s ignoring battle royale, whether as a market opportunity or as a look they must maintain for their stockholders.
Carlos asks a few questions about Matthew's full review of Far Cry 5 and discusses what the game does so well and where it falls short. We also talk a bit about God of War, which is based on the recent positive feedback given by critics.
"We need to delight players with new experiences and innovation, but we must stay focused on the importance of the world, character, and storytelling elements that players expect from our games."

"It’s astounding that a game that got this much attention from the press, that won awards, that had an all-star cast of writers and performers, that had a bizarre celebrity guest appearance(!) failed this hard."
Neither EA nor Activision wants to look like the publisher that’s ignoring battle royale, whether as a market opportunity or as a look they must maintain for their stockholders.
Filipino developers persevere amidst the poor infrastructure and the rapidly changing political climate, and they have stories and passions and perspectives that are worth sharing.
If you want to learn more about Cyberpunk 2077 and don’t mind moving to Poland, try applying for a position at the new studio; they’re recruiting.
The publishing giant is making soft plans taking a stab at the battle royale genre. "Management reminded investors that the company is a faster follower."
A relieved developer shares a moment of vulnerability in the form of tears of joy for his team's success.