Cyberpunk 2077 Dev Assures Fans Single-Player Comes First
Eyebrows were raised last week when CD Projekt CEO Adam Kicinski told Polish investment site Strefa Inwestorow (with a translation via TechRaptor) that he wanted their upcoming sci-fi action RPG Cyberpunk 2077 to be "commercially even more significant" than The Witcher 3.
Kicisnki expanded on that point when asked about the possibility of multiplayer. He replied, "Online is necessary, or very recommended if you wish to achieve a long-term success. At some point, we have mentioned that there will be a certain online element related to Cyberpunk."
This led fans to worry what those comments meant. Would multiplayer elements be designed to maximize Cyberpunk 2077's commercial significance? Would online transactions factor into the single-player experience? Could CD Projekt be making an attempt at "games as a service" Fortunately, the company responded to these concerns via Twitter.
They said, "When thinking CP2077, think nothing less than TW3 — huge single player, open world, story-driven RPG. No hidden catch, you get what you pay for — no bullshit, just honest gaming like with Wild Hunt. We leave greed to others."
As everyone in gaming knows, the issue of micro transactions, loot boxes, and other forms of extended monetization have been a huge controversy over the past few weeks, especially around recent releases like Middle Earth: Shadow of War, Star Wars Battlefront 2 and to a lesser extent, Assassin's Creed: Origins.
CD Projekt's tweet don't address the multiplayer spoken of by Kicisnki but clearly they are determined to stay on the good side of their fans.