Highguard is Shutting Down for Good on March 12
It’s been 37 days since Highguard launched, and developer Wildlight Entertainment has announced it is shutting down the online shooter for good on March 12.
“Today we’re sharing difficult news. We have made the decision to permanently shut down Highguard on March 12.
Since launch, more than 2 million players stepped into Highguard’s world. You shared feedback, created content, and many believed in what we were building. For that, we are deeply grateful.
Despite the passion and hard work of our team, we have not been able to build a sustainable player base to support the game long term. Servers will remain online until March 12th. We hope you’ll jump in with us one more time to show your support and get those final great matches in while we still can.
The team is excited to release one final game update to enjoy in the remaining life of the game. We'll be adding a new Warden, a new weapon, account level progression, and skill trees! Full patch notes are coming, and we're targeting tonight or tomorrow morning for patch release.
From all of us at Wildlight, thank you for playing, for supporting us, and for being part of Highguard’s story.”
A final update will be released in the coming days, adding a new character, a new weapon, account-level progression, and a new skill tree system.
Highguard was first announced at the end of The Game Awards 2025, taking the final reveal slot before the Game of the Year segment. That position is traditionally reserved for a major crowd-pleaser. Instead of excitement, the reveal left many viewers confused.
It wasn’t good press. Being featured in one of the biggest slots of the year immediately put a target on the game’s back and set expectations sky high. What made things worse was the lack of follow-up marketing after December’s reveal. Social media channels went quiet as the January 27 launch approached.
This doesn’t come as a surprise. The real surprise is that it took 37 days to announce the shutdown. There was initial curiosity on launch day as it was a free-to-play game after all, but players quickly left within the first 24 hours, and the numbers steadily declined from there.
They tried, but that project will now be likely be remembered as yet another Concord situation.
at the time of this writing, Highguard currently sits with a concurrent player count of three digits.
About the Author - Carlos Hernandez
Carlos Hernandez is the founder and Editor-in-Chief of Too Much Gaming, where he writes about video games, reviews, and industry news. A lifelong gamer, he would do anything to experience Final Fantasy Tactics for the first time again and has a love/hate relationship with games that require hunting for new gear to improve your character.
Final Fantasy VII Remake Intergrade is a technical wonder on Nintendo Switch 2. It single-handedly raised the bar on what I thought could be possible on the system, delivering a beautifully realized, engaging, and lengthy quest in the most accessible format yet without sacrificing much on the presentation side.