Inside Review - Beautifully Bleak, Surprisingly Sleek

Inside Review - Beautifully Bleak, Surprisingly Sleek

2016 was a strong year for gaming, and after six years in the making, in June 2016, developer Playdead (Limbo) dropped their newest offering: Inside, a stylish, minimalist, post-apocalyptic puzzle-platformer, one that's vague on the details but rich in world-building and atmosphere. Did the game live up the hype? And is it a worthy follow-up to the award-winning Limbo? Read on and find out.

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The NieR Automata Demo Is Incredible

The NieR Automata Demo Is Incredible

A sequel I never thought I'd ever see. The excitement I felt when NieR Automata was announced was surreal. The first NieR game was my introduction to Yoko Taro's insanity and boy does it take you for a ride. Drakengard 3 was my second foray and while that game did not have the best or to some extent, functional gameplay. I enjoyed the story. After having played the demo for NieR Automata. It finally has the missing piece. Stellar gameplay.

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Final Fantasy XV Review - The Fab Four On World Tour

Final Fantasy XV Review - The Fab Four On World Tour

The long-awaited Final Fantasy XV has finally dropped, and it's time to see whether Square-Enix's bold, epic, and expensive gambit paid off. The seeds of FFXV began life way back in 2006 as Final Fantasy XIII Versus, an intriguing-looking title that looked to emphasize the more action-based aspects of Final Fantasy's gameplay. We heard little about the game for years.

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No Man's Sky Review - Looking For Depth In All The Wrong Places

No Man's Sky Review - Looking For Depth In All The Wrong Places

Hello Games' No Man's Sky is one of the most talked-about titles this year, and not always for the right reasons. If the extreme range of Metacritic user scores is any indication, some love it and some hate it, but one thing is definitely true: this was a clear case of an indie developer biting off more than they could chew.

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Livelock Review - Robots Be Crazy

Livelock Review - Robots Be Crazy

Twin-stick shooters have become an acquired taste: a genre only sought after by those wanting to relive the glory days of games where you destroyed everything in sight, often in an isometric view and with your pals (or alone, if you so chose). Livelock is one of those games. Despite its linear character progression and bland storyline, I had a blast destroying all the corrupt machines that have taken over this post-apocalyptic world.

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Abzû Review - Gone Swimming

Abzû Review - Gone Swimming

From the first impressions of Abzû, announced at E3 2014, it was clear this wasn't going to be any sort of typical gaming experience. It appeared to be a blend of thatgamecompany's award-winning masterpiece Journey (PS3) and Nintendo's Endless Ocean (Wii), with solid diving controls and an emphasis on beautiful underwater environments and realistic sea creatures.

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TMG Podcast Episode 129 - Here Comes Another E3

TMG Podcast Episode 129 - Here Comes Another E3

This week we played a lot of the team based shooters now out. Carlos and Will goes all out with Overwatch, Will gives his final thoughts on Battleborn, and Miggy checks out Geekgikan 2016. E3 2016 talk, Ibuki reveal, and No Many Sky being pushed to an August release.

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TMG Podcast Episode 128 - Orc Moses

This week we gather for the sake of quality, and to play video games for kicks. Will is currently reviewing Battleborn and gives his initial thoughts of the game. Carlos finished The Division and struggles with the game's garbage. Miggy got a chance to try out the HTC Vive.

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Uncharted 4: A Thief's End Review

Uncharted 4: A Thief's End Review

Naughty Dog have continuously raised the bar in the action adventure genre, and with Uncharted 4: A Thief's End, they've once again thrown down the gauntlet. Saying this is an amazing game isn’t enough to describe what the developers have done. Uncharted 4: A Thief’s End is probably one of the best products to come out of this industry.

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