The next event in Overwatch is now live and this is the first event not attached to real seasonal events. Patch up because just like the previous events, there's new skins and other cosmetic items to earn for your account, but the biggest pull is the new pve Brawl mode included in Uprising.
Just like the Halloween Event, it's a PVE event for four players but this time you can only play as Torbjorn, Reinhardt, Tracer, or Mercy. This is also the first Brawl that delves into the game's lore since this event happened in the past - you get to relive Tracer's first mission in Overwatch.
Impressive way to flesh out the story of a multiplayer-focused game. Overwatch is known to bring out the lore outside of the game in other forms of media like cinematic videos and web comics, with slight visual and audio hints in-game to further tease players of the game's setting. Now, they are using their Brawl mode as another way to let players experience Overwatch's story, and I'd like to see this as a standard for Blizzard moving forward. It's all free too. Well, you can buy those shiny loot boxes if you want to. I know you want all those new skins.
The usual hunt for the new skins begins again. if you include items like sprays and audio items, over 100 new cosmetic items were included for the event.
The game was also patched up, with some changes that came with the Uprising event. Here are the patch notes:
- Details about each hero’s unique backstory, along with information about some of their lore-inspired skins, have been added to the Hero Gallery
- [PC] The Player Report system has been redesigned, adding new reporting options and activity examples to better capture the reason for each report
- In-game voice conversations for the Overwatch Uprising event can now be displayed as subtitles. This can be enabled under the “Sound” tab in the “Options” menu
- A tracking system has been added to Assault and Assault/Escort Maps that will allow us to break ties based on the progress that was made toward capturing the objective.
Developer Comments: To mitigate draws in Competitive Play, we’re implementing a system that tracks each team’s progress on the objective. This will work similarly to the system that’s already in place for Escort and Assault/Escort maps, which grants a win to the team that pushes the payload the furthest. Now, even if neither team successfully captures the objective, a winner can be determined based on which team captured the largest portion.
Custom Games and Game Browser
- Custom Game settings can now be saved as a preset from the game’s details page. This can be accessed by right-clicking on the map image from the Create Game page, right-clicking a game name from inside the Game Browser, or via the save button on the settings page.
- Players can now change weapon clip and magazine size or grant unlimited ammunition when creating a custom game.
Maps: A new route has been added to Eichenwalde that connects the attacking team’s spawn area to the capture point.
Hero Updates – Lucio
- Damage increased by 25%
- Projectile speed increased from 40 to 50
- Alternate fire now considers vertical orientation when knocking targets back
- Area of effect radius has been decreased from 30 meters to 10 meters
- Heal Song
- Healing-per-second has been increased by 30% (also applies to Lúcio’s Amp It Up ability)
- Self-healing has been reduced by 25%
- Movement speed increased by 20% when wall riding
- Lúcio now receives a burst of speed when leaping off a wall
Developer Comments: Lúcio has often felt like a must-pick due to his raw healing output and the versatility of providing a speed bonus to your entire team. The goal of these changes is to keep those elements feeling strong, but making them harder to apply to everyone on your team at all times. The end result is that he should feel stronger with teams that he can stay close to but not as strong when on teams with heroes that are often spread out (such as Pharah, Widow, Genji, etc). Much of Lúcio’s character power was tied up in his large passive auras, which caused other elements of his kit to be weakened over time in an attempt to balance him. Now that his auras are more focused it will allow them to be much stronger and allow Lúcio to be more active in his role.
Hero Updates – Orisa: The size of Orisa’s head hitbox has been decreased by 15%
General: Fixed an issue preventing voice lines from being played on Control maps
- Fixed an issue that was preventing Top 500 icons from appearing until after completing a competitive match
- Fixed a bug preventing achievements from being unlocked during off-season competitive matches
- Fixed a bug that forced Play of the Game highlights to be drawn from the last round of play
Custom Games and Game Browser
- Fixed an issue allowing empty player slots to be displayed even when disabled (e.g. in 6v1 games)
- Fixed a bug preventing the pause feature from working properly after the original host has left the match
- Fixed a bug that allowed extremely long team names
- Removed unnecessary customization options (e.g. cooldown options for abilities with no cooldown)
- Ana no longer cocks her rifle after throwing a grenade
- The brightness on Bastion’s golden gun has been toned down when the BlizzCon skin is equipped
- Fixed a bug causing Mei’s pinky to bend awkwardly in some poses when her Chang’e and Luna skins were equipped
- Fixed a bug on Eichenwalde that allowed enemy player outlines to be seen through a pile of dirt at the castle gate
- Fixed an issue on Eichenwalde that allowed players to become trapped in the broken castle doors
- Fixed a bug that allowed Sombra to reach unintended locations on King’s Row
- Fixed a bug that allowed players to reach unintended areas on the Capture the Flag version of Lijiang Tower
- Fixed a bug that allowed Symmetra to hide turrets in unintended locations on Oasis
Overwatch Uprising event is now live on all platforms - PlayStation 4, Xbox One, and PC.