CD Projekt has announced that the single-player story campaign for Gwent, their Witcher-inspired collectible card game spin-off has been delayed into 2018.
The campaign, dubbed Thronebreaker, chronicles the "dark journey of destruction and revenge" of Meve, a war-veteran queen and the looming invasion that threatens the Northern Realms. It's to be set in a previously unseen corner of the world of The Witcher and features story battles as well as quests and resource gathering.
Thronebreaker was originally set to arrive before the end of this year, but in a post on the official Gwent website, CD Projekt Red co-founder Marcin Iwiński said an increased scope for the campaign meant that they would need more time to work on it.
"Shifting release windows is always something we approach seriously," Iwinski said, "however, we'll never hesitate to do it if we feel you'll get a better game as a result. I would like to apologize [to] everyone who planned to play Thronebreaker over the Holidays - I assure you that we will do our best to make the final game worth the additional wait."
Iwiński also announced that accelerating updates to the multiplayer will signal Gwent's inevitable transition from beta by next year. "We want you to have more fun playing, but we also want to welcome new gamers into an already rolling multiplayer ecosystem."