2012 was another great year for gaming. So many great titles were released that it was actually hard to keep up. We had tons of sleeper hits, great triple A titles as usual, and indie games that killed it this year. But don't think the first few months of 2013 will be your time to catch up. Thanks to some games pushed to the first quarter of 2013, we actually have a heavy lineup of anticipated games entering the new year.
Anarchy Reigns - January 8 (PS3, Xbox 360)
Anarchy Reigns was first released on July 5, 2012 in Japan, and an English released was planned for an October release, but was moved all the way to next year January. Why the huge push? Not too sure, but it's now just a few weeks away until we get an English version of this action beat 'em up.
DmC: Devil May Cry - January 17(PS3, Xbox 360)
Either you hate it or love it, the Devil May Cry reboot is coming on the second week of January. I've tried out the demo released a few weeks back and it surprisingly felt good gameplay-wise. I'm pretty excited now to get the game. Just forget about how they changed the look of Dante, everything made Devil May Cry great is still intact.
Ni No Kuni Wrath of the White Witch - January 22 ( PS3)
JRPG is a rare breed nowadays. It's sad I know, but it's good to see a title creep up every now and then. Ni No Kuni is another game already released in Japan since November of 2011. With Namco Bandai taking care of the publishing instead of Level -5, a western released was planned for January of 22 2013. Ni No Kuni is about a boy named Oliver who enters a magical world with the help of his fairy doll friend drippy in search for his recently passed mother. The gameplay has a Pokemon feel to it since you send creatures to do most of your fighting. If you're looking at a JRPG to play for next year, keep an eye out on this one.
Dead Space 3 - February 5 (PS3, Xbox 360, PC)
Dead Space, a franchise that pretty much gave life to the horror genre, is now on it's third game, but it seems to be losing it's identity as it moves forward. For Dead Space 3, they introduce a drop-in drop-out feature, which they consider as the highlight for the third game. I have my doubts with this change since it can remove the fear and isolation of the first two games. But what intrigues me is the fact that the story is slightly different if you play the game with a friend. So I'm definitely going to play the game twice to see if there are significant changes.
Sly Cooper: Thieves in Time - February 05 ( PS3, PS Vita)
Sly Cooper: Thieves of Time is actually going to be the fourth game in the franchise. Sly Cooper isn't my strong suit since it's a combination of two genre's that I just hate; Stealth, and platform. But I'm sure you stealth and platform savy fans will fit right at home with this one. New to series are costumes, which when equipped, it provides Sly new abilities that helps you progress. Thieves of Time will also be part of Sony's "cross-buy" promotion, which gives you a free copy of the game for your PS Vita if you purchase the PS3 version.
Aliens: Colonial Marines - February 12 (PS3, Xbox 360, PC)
This is one title that has been in development for the longest time. First announced in 2008, Aliens: Colonial Marines have went through a rocky road thanks to all the delays, but is finally seeing the light of day. I'm a huge fan of the Aliens franchise (Minus Aliens 4) and I'm still looking for a really good Aliens game. Crossing my fingers that this will be it. The creepy atmosphere seems to be in check and gives me the impression that Aliens: Colonial Marines will be worth the wait.
Metal Gear Rising: Revengeance - February 19 ( PS3, Xbox 360)
Oh! A Metal Gear Solid game! Well, not really. It may have Raiden as the protagonist, Hideo Kojima supervising the project, and Metal Gear on the title, but Metal Gear Rising: Revengeance is completely different with what we are used to in past Metal Gear Solid games. Rising is an action hack and slash game with a strong emphesis that you can slice up anything in the world. It was first developed over at Konami, but wasn't all that impressed with how it was progressing. So, instead of scrapping the project, they passed the game to Platinum Games (Bayonneta) and got a complete make over, all the way down to the title.
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